#Dialogue Skipping

1 messages · Page 1 of 1 (latest)

delicate tinsel
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This has been a noticeable bug for quite a few years now it would seem. Advancing the dialogue oftentimes results in parts being skipped. It doesn't appear to be exclusive to clicking the "Next" button or hitting space. This is especially frustrating with a lot of dialogue now lacking the "Back" feature; resulting in the awesome narrative sometimes being missed out upon. KI Please Fix.

*In general too, it would be nice to simply have all dialogue updated to include the "back" feature. It's difficult to pull up specific instances of this as it's across many quests; affecting a decent chunk of dialogue. Whether or not this in itself is even a bug or simply a design choice; considering a large portion of the game has always had the ability to go back and these newer worlds oftentimes lack the ability to do so is something that I'd like to encourage it to be reviewed and polished up, please. As currently the inconsistency appears buggy and is more debilitating to the experience rather than enhancing it.

trail fog
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do you mean going to the next dialogue section cuts off the voice acting from the previous?