#What Spells should stay School Locked?

1 messages · Page 1 of 1 (latest)

dusky minnow
#

As excited as I am to see the Arc 2 Spells be trainable, there needs to be Spells that stay “School-Locked”. School Identity is important after all, it’d be a shame for your primary school to just be an afterthought. I’d suggest making the Shadow Enhanced Spells unable to be learned through trainers (stuff like Glowbug Squall, Raging Bull, Barbarian’s Saga, etc.)

stray spade
#

School identitities already don't exist for most of the game. We've got four hitters, one true support, one healer - which isn't needed 99% of the time, and one tank - which isn't needed at all. There would need to be a full overhaul of the gameplay for school identities to matter again

echo parcel
#

we can train the arc 2 spells?