#Structure Idea | Temple of the Sun / Temple of the Moon

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solid fractal
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Two Religious Temples

Two religious temples of old worshipping the Sun and of the Moon. Where in various NPCs might wander them. There may be hidden things to find, and in the basements or some locked areas there could be some monsters to fight. Stuff the towns people want to ignore.

These two temples are similar in structure but have slight differences.
-# This would also mean you don't have to design one of them as much.
-# The renders of the temple are also placeholder ideas.

The Rooms

Room ideas would include an entrance area which leads to a sort of cathedral, as it's a temple. Might have some different levels, maybe the pews are positioned in odd places for lore building stuff. Then of course at the front of the cathedral room is some alters and some podiums on a stage. Maybe there are some musicians on the stage.

You could find an area off to the side with some lounge areas and kitchens. Maybe a small library somewhere.

The towers would have spiral staircases leading to either the basement or bell towers. Both of which would contain some sort of monsters which the locals insist don't exist.

The basements could be run down tunnels and dungeons with some people who have mutated down there, thanks to whatever is going on.

Artifacts

There could be various small artifacts along with the Sun or Moon artifacts respectively. The Sun and moon artifacts might give you special abilities in the day time or night time. Or maybe they're just neat trinkets to find.

worthy creek
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Nah
There should be 3
Sun
Moon
And barrel

shell sierra
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To be honest I think that structures in the game should focus more on some sort of abstract dungeons without religious lore, even if sun/moon religion is likely possible in such worlds

solid fractal
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Lol