#Matador -Rework-

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thick birch
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saw another matador rework and wanted to throw my hat in the ring for ideas

Matador {Uncommon}

Earn $2 for every played hand if all hands are played by the end of the round

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essentially, you're refunded the money you miss out on by playing hands while getting a bit extra, but it only happens if you use all hands

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except green deck ig where this effectively only refunds

willow widget
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Huh, I can see how the theme is kept, kinda like dodging the bull at the last second

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Seems neat, good for scalers

thick birch
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it also plays in a bit into all the "on last hand" jokers which i thought would be a little neat

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stuff like dusk and acrobat

forest meadow
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kinda like the opposite of delayed gratification

thick birch
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yup

burnt karma
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this seems a bit too good at $2, most of the time the game already incentivizes you to play all your hands, to scale or to dig for value

so two ideas here:

$1 per hand. this makes it okay early game and then it drops off as you get other econ.
1 in 2 chance of $3 per hand.

thick birch
burnt karma
thick birch
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hmm

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i mean assuming 4 hands in a regular run, it refunding the lost money from playing hands and then also giving $4 might be a bit much, even if conditional

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the 1/2 for $3 is interesting though

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more oops synergy while finding somewhat of an average between only refunding hands and giving $1 per hand

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"1/2 chance to earn $3 for every played hand if all hands are played by the end of the round"

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the first idea i just don't kinda vibe with because in most cases it's $4 or less than $4 and would just be a worse golden joker

burnt karma
thick birch
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the only thing i think is that if we're gonna lean more heavily into the rng side of it then it shouldn't be only if you played all hands because then you're playing riskier for potentially no payout and it would overall diminish the "last hand" part

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cause i feel that tries to stretch out the joker's theming a bit much and complicates it unnecessarily

burnt karma
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hm wdyt about a per-round reward vs a per-hand reward?

thick birch
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do you mean having it as a part of the blind reward versus just being able to be rewarded mid-round after a hand is played?

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cause this whole time i've had it as part of the blind reward, like golden joker/delayed grat

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that alone kinda balanced it in my head for the whole payout stuff since you couldn't earn the money to get up interest thresholds mid-round

burnt karma
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since it happens during blind reward, i figured the number of hands is less relevant, and so maybe it should just be "did you use all your hands? here, roll for a potential reward"

thick birch
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hmm

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i mean i get the idea, but wouldn't that also break down the whole scalability issue you had before since you wouldn't be able to scale it at all?

burnt karma
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maybe it doesn't need to scale

thick birch
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perchance

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but what would the payout be?

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because it'd probably still on average want to be better than golden joker at the least

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or at the very least, on par with it

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like 1/2 for $8? 1/3 for $12?

burnt karma
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personally when i think matador, i think exciting fight with big payout. the matador is rarely in danger. but every so often they get gored

this might be too much ragebait but i was thinking 5 in 6 chance of $6

thick birch
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5/6 for $6 is interesting i guess

burnt karma
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idk how that interacts with oops tho

thick birch
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oops makes it guaranteed 100% with a 10/6 which would be kinda funny

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on average would be better than gold joker as well

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just realized this is close to another idea i had earlier for a different joker lmao

burnt karma
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ya so it feels a bit like faceless. where most of the time you can hit, but every so oftene it misses

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except faceless is skill driven and this is gambol driven

thick birch
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what if it was the gros michel of econ jokers and had a 1/6 chance to be destroyed instead of paying out

burnt karma
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ooh i like this

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it fits

thick birch
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basically the exact same effect as you said but it's destroyed on a miss

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and admittedly has less synergy with oops