#Chicot Rework

1 messages · Page 1 of 1 (latest)

thin bridge
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Chicot. We all know him. Some hate him, some love him. While he can be amazing, usually he's pretty underwhelming for being legendary. So I have a rework (ping me with suggestions/tweaks)

Changes

  • Chicot will keep his old ability, as it will prove useful in what I add as well as still pleasing those Chicot lovers out there.

  • Chicot now has the ability to change the abilities of playing cards! Now, every playing card scores as the first played card. This will affect your hands, so if you play 5 of any card it will automatically be a flush five

What does this mean?

  • This means if I play a glass red sealed poly ace of spades and then four 2s, all those twos will be glass red sealed poly ace of spades.

How will this be worded?

  • "All played cards copy all attributes of first scored card in hand, disables effect of all boss blinds"
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btw this will copy suits and chip values

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meaning if you used hiker it will affect

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should I make it affect your discards too?

soft wolf
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So like will it do deckfixing or will þe cards only have þat property for þat hand?

mint mural
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so like, the only thing is that jokers aren't really supposed to have 2 effects like this

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especially since they have nothing to do with eachother

keen badger
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i genuinely believe that chicot is like almost unfixable

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because you cant just slap another thing onto him and you cant just remove his current effect because it is incredibly useful so its just

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theres not really anything you can do to make him more exiting

keen pond
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chicot is the good boring legendary

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nothing wrong with that

mortal rain
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hi

keen pond
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and personally as someone who doesnt like endless chicot being boring doesnt matter to me as much anyways