#Change how rerolling boss works

1 messages · Page 1 of 1 (latest)

left bronze
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Have you ever been in this situation?
-Encounter a run ending boss
-Have no way to reroll it (no skip tag nor director's cut)
-Spent all of your money but couldn't find luchador or Mr.Bone
Suck right? It feels as if the game wants you to die and thats simply not fun especially when you got far in the game
So I think: Boss reroll should be available at all time, but cost hefty money to reroll them
It works like shop rerolling, first cost maybe 10$ but then increase by 5$ for every roll, this allows people to rack up money to roll for a better boss instead of just having a small chance to roll a run saving joker, and its not really unbalanced because the cost to roll will be hefty, and frankly if you have a good build then most boss is just an 1.5x blind
We also gotta rework the vouchers and tag too
For the vouchers, director's cut and retcon may decrease the initial roll cost like reroll surplus and glutt, or they could set a cap on how much they increase
For the tag, I think it should be changed to "boss challenge" tag, when you skip for it you're allowed to chose whatever boss you'll face next (exclude those you've beaten), this works as a reroll just like before, or you could pick a problematic boss that you want to deal with earlier so it wont affect your run, or pick a prefered boss like the serpent if youre ready for naninf

left bronze
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Obligatory texting so this can be seen

left bronze
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pine topaz
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i dont think this mechanic needs to be changed