Spring Joker - Upon blind selection, adds a random card to your deck. If this card is scored this round, creates a negative egg joker and self destructs.
Summer Joker - If first hand played in a blind contains a <random hand>, gain 0.25x Mult (Currently x1 Mult)
Autumn Joker - On the final hand of the blind, grants $2 for each card scored.
Winter Joker - At the end of the round, destroy all consumables, generate a random consumable for each destroyed (must have room).
All uncommon, $7
Mechanics notes:
Spring - random cards have the same distribution as Standard Packs.
Summer - same as Todo list.
Autumn - on scoring effect, so it is retriggerable.
Winter - Consumable is generated from the available consumables (as if Showman were in effect). No Soul or Black Hole. Consumables are generated uniformly at random. Secret hands must be unlocked for their card to appear.
Theming notes:
Spring is Easter, and specifically an Easter Egg hunt.
Summer I'm kinda bankrupt on ideas, so it's kinda just a "halfway-ish through the blind" effect. Soliciting more interesting ideas.
Autumn is referencing harvesting.
Winter is referencing trading gifts on Christmas.


