#make the psychic debuff all played cards if under 5 card instead of just voiding it

1 messages · Page 1 of 1 (latest)

fallow parrot
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actually happened to me once, no other boss straight up voids hands and doesnt allow stuff to trigger (i lost)

crude glen
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This is why i always buy DC, and also retcon since that one time i got back to back of the same.

snow turtle
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do the eye and the mouth not also share that effect?

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besides, wouldn't be too much of a restriction if you could still use jokers and hand base score

crude glen
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Yes but the psychic is way more difficult to avoid

snow turtle
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how many cases are there where you are left with less than 5 handsize??

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that loss condition is so niche

spice burrow
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-# to be fair, why are you playing a trib build with 4 hand size vapostare

snow turtle
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what is meteor knuckle?

crude glen
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-# to be fairer why didn't you look for a Spectral with the $105 you have, or search for a juggle/turtle bean? Or maybe luchador? There are so maybe ways to get out of this

crude glen
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Alpharad mario

steel finch
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Could make it so if you have less than 5 hand size, then it changes to making you play whatever number you have

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Kind of like how Erosion changes if your starting deck size is different

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I honestly think this behavior is fine though, it punishes low hand size and playing small hands

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Also hold on how do you have all of those Jokers on Ante 4

twin bone
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I think the entire point of this boss existing is that you don't spam ectoplasm and other handsize reducing jokers that give you insane benefits in return (Merry Andy and Stunstman), so if you run into this then it's kind of your fault tbh