Artillery Strike (Rare/8$)
If played hand contains 5 scoring cards, gain 0.2x Mult and destroy the middle card. (Starts at 1x Mult)
Combo Deal (Uncommon/5$)
When you purchase anything that costs more than 5$, gain a random Tarot card.
Cheerleaders (Common/5$)
All other Jokers give +10 Chips when they give +Chips, +Mult, or xMult during scoring.
Hacker Joker (Rare/8$)
After you cash out, set your $ to 30.
Magical Girls (Uncommon/6$)
When a Face card is destroyed, gain a Queen with a random suit and enhancement.