#Gallows(uncommon)

1 messages · Page 1 of 1 (latest)

crisp sky
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Gain +20 chips for every destroyed card(changed from +10 chips and +2 mult)

neon wind
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deckfixing is already super good, and erosion already exists
so ehh idk

spiral relic
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This is strictly better than erosion because this allows scaling while still cycling cards into the deck

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I don't think this kind of powercreep is really encouraged, even if it's a rare

weary cosmos
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It literally isn’t strictly better since it has lower mult scaling

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It’s probably better, but not strictly better

spiral relic
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oh huh, I really thought that erosion was +2 instead of +4 for some reason.

weary cosmos
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You’re all good

safe crescent
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it should also be noted erosion works via counting how many cards you are under the normal card amount

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this is just for every destroyed card

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so adding new cards doesn't take away from it

mossy flare
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honestly i fw this but make it only chips

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like playing a deck where you want to both destroy and add cards seems fun

crisp sky
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I just put like +20

fallow mortar
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nah too weak for a rare imo

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maybe make it like $5 or $10
-# only if rebate gets nerfed tho

crisp sky
fallow mortar
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i think uncommon would work

crisp sky
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Aight cool