#1970’s Slasher Joker
1 messages · Page 1 of 1 (latest)
I like the theming but I don't know about the scaling.
very dagger adjacent
Would +3 Mult for every 3 jokers sold or destroyed Be A Bit Better For Scaling?
No like +6 mult for every joker destroyed
What
Oh wait only destroyed
Well then 6 is kinda lame as it doesn't have the ability to destroy
I meant also sold
6 for a joker being sold is kinda op
i think 1970s slasher joker should probably give 1/2 chance to give 6 mult and another 1/2 chance to give 13 mult (because they're both very EVIL)
wait no thats bloodstone
It will either give +6.66 mult or 13 mult
Sold gives 5 chips and destroyed gives 5 mult
depending on how much it gives it might just be common honestly
How about this:
Gains +13 chips when a card is destroyed
Or when anything is destroyed/sold
6.66 mult would be too specific
oh yeah
or maybe gain +13 chips and +0.6 mult when a card is destroyed
wait wouldn't it make more sense if it was called 80s slasher joker
or just Slasher Joker?
i also made this stupid design for the slasher joker
is it very similar or not...?
made the eyes look more similar to a regular joker
i wonder if i made it look similar to an actual joker
i made it more unique
wait no all these designs aren't appeasable to the discord mixel fans
hey guys i made it better
or sold joker
maybe sold joker
cause if it's gain +13 when card is destroyed that
is just canio yo
Yoooo wait all these are peak
thanks
i asked for help from a lot of artists
some of the aspect ratios are a bit off (and I think you lost some quality, the joker text got a bit wonky) but the joker itself is really good :))
666 then definitely not broken if it gives that much trust
3 mult is insnae
red card is alreaydy like a top 15 joker and that scales at most 6 mult per round assuming you have the monies and with rental cardds (or even without) this scales incredibly quickly
no thats because i made it bigger
Jokers are cards as well