#Jonkler (common)
1 messages · Page 1 of 1 (latest)
Lmfao what 😭 😭 😭
I don't know where it's from
this feels too complex for the base balatro game though
There needs to be a subtle difference though like with blueprint and brainstorm, what if it gave +3 mult?
What if it gave +5 mult if it’s your rightmost joker
Then it would start to enter into the realm of an actually workable concept even though the numbers are bad. I feel like that goes against the intention of the post.
Wdym, this is a very serious post. I have no place for unserious ideas so instead I’m giving my best ideas in the main forum.
Jester (common)
If any jokers are owned, +4 mult
Price: $2
Sell value: $1
Jokester (common)
If the combined sell value of all owned jokers is positive, +4 mult. Otherwise gives x4 mult
Comedian (common)
Gains +4 mult every time you start þe run þis run (currently +4)
prankster (common)
when hand is played, gains +4 mult
resets after hand scores
Clown (common)
+1 mult for every good legendary joker
Jester
Common - $2
X2 Mult. Cannot gain more than +4 Mult this way.
But what if you have 1 mult? Should also have a minimum of +4