#New consumables

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onyx brook
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New consumables type are “Risks”
They can appear in shop with low chance and packs have same chance as spectral
Basic rule for them: either something good or bad happen

In comments i provide Jokers i suggest to work around Risks

Investment
25% to lose 5$
75% to gain 15$

Loyalty
25% to destroy selected Joker
75% to apply Eternal to selected Joker

Star-reading
25% to lose 4 random hand lvls
75% to gain 8 random hand lvls

Teamwork
25% to destroy all hold consumables
75% to create negative copies of all hold consumables

Deepfake
60% chance to destroy random Joker
40% chance to apply negative to random Joker

Sibling
50% chance to create copy of random Joker
50% chance to create eternal Joker (+4 Mult)

Merchant
40% chance to enter extra shop after this one (displayed in tags)
60% chance to immediately exit shop

High Risk
Double effect of next used Risk card (displayed in tags)

Casino
50% chance to X4 next blind cash out
50% chance to lose next blind cash out

Matter
50% chance to redeem random Voucher
50% chance to lose random Voucher

Rage
75% chance to choose current Boss blind
25% chance next non-Boss blind become Boss blind (displayed in tags)

Copyright
75% chance to remove stickers from selected Joker
25% chance to apply stickers from selected Joker to random Joker

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Bad Weather
Uncommon
+20 Mult per bad risk outcome (only appear after one bad outcome)

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Risk Manager
Rare
Bad risk outcome are twice less likely (50% -> 25%)

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Lamb
Common
Prevent 1 bad risk outcome

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Rolling Boulder
Uncommon
When good risk outcome happen, create random risk card

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Conspirator
Uncommon
Risk cards and risk packs appear twice more often

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Risk Policy
Uncommon
Create a risk card when blind is selected )must have room)

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Safe Play
Common
Prevent Risk cards from appearing

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⚙️ probably

scarlet swan
onyx brook
scarlet swan