#EngagementBait (wip)
1 messages · Page 1 of 1 (latest)
just win
A new beta available if anyone wants to help test :3
https://github.com/TheLazyTurtle33/EngagementBait/tree/beta
plz feel free to ping me (with a twitch link) if you play ^w^ i wanna watch my mod crash lmao
also i could use some suggestion choices for The Great Vote :3 these are the ones that currently exist
this is an example with all of the available effects:
{
text = "example",
weight = 0,
effect = {
chips = 0,
xchips = 0,
mult = 0,
xmult = 0,
dollars = 0,
sell_price_dif = 0,
self_destruct = false,
repetition = 0,
joker_copy = {},
extra_slots = {
joker = 0,
consumeable = 0,
hand = 0
},
hands_dif = 0,
discgard_dif = 0,
level_ups = 0,
balance = false,
},
staking = true
},
if you have an idea for a extra effect feel free to suggest it :3
alright how many ideas can I steal from u to add into our twitch mod
non preferably lmao
Deadchat is a good name for a joker wish I thought of that lol
Instead we just made chatter

i also did that x.x XD
oh? lmao
Except it's 0.1 chip per viewer
Felt 1 was too powerful if u get it early
Just breeze through the early antes
mine is currently balanced to small streamers, but i have a BIG idea for something cool >:3
wait until ours releases so ppl don't think we copying u
Thinking of getting an alpha of ours out soonish
nice
Still incomplete but I wanna get a feel of does everything currently feel balanced
Like it doesn't feel one sided with chat killing every run with one command
Have a full page of jokers and about 20 commands
And couple custom decks
damn
ya im just adding them as i go and i have a friend whos super good at balatro that does balala streams every sunday and he said hes down to beta test and give advice so i have a beta every sunday lol
a lot more than me lol
Maybe how things go maybe we can merge projects together since very similar concept
I like a lot of ur joker concepts
Have a configuration option to toggle commands on or off
Hell I think a couple urs could balance some of the commands out

Couple my jokers are just shit posts since some where original test jokers I never bother to change
U soloing this or u got friends helping?
i think for now id like to keep them separate since mine is gonna be more vanilla plus and i have a super cool idea for something i wanna do for balancing but i would def want them to be compatible :3
👍
basically ya lol
The offer will always be there
I actually have like a mini crew
Most them are smarter than me

lol
One of them is rewritten a lot of my spaghetti code
I've kinda been learning as I go used to mod.gmod back then with it's Lua so it's been kinda easy transition
i should also do that at some point lol
I didn't know how loops worked so I copied and pasted a line of code 20 times

Trying concept a joker in our mod called MODs
oh nice. i have no lua experience besides some other basic mods x.x i also just hate lua lmao
Idea is it's supposed to protect from chat commands
A certain amount of times
But trying to figure out how to balance it
Because obviously a joker that kills commands would be no fun to the chat
dead ass using javascript for a core func cause fuck lua XD
I sucked at JavaScript
Lua like the only coding language I can somewhat understand

same but im better than with lua lmao
im a low level andy so im way better at C and C++ with a bit of zig knowledge
hehe same x.x
Joker forge kinda helped early on
To get the ground work but after that I just use it to generate a sprite sheet lol
Still use it every now then to throw a joker together
my only experiance with it is through a non coding friend and i heard nothing but bad things x.x
Yeah
It's kinda hit or miss
Sometimes doesn't spit out what you even put in it
It'll just be an empty function
lmao
It's alright for something basic like +10 mult joker
But if u want it to be a little more advanced like will only trigger when the planets align and God returns
You'll have to manually touch it up
Setup a joker where should only give +xmult chips when a bonus card is triggered
It spat out when every card is played

still haven't fixed it so it's pretty busted joker rn lol
My personal favorite joker in our mod right now is the ban hammer
You gain x10 mult for every user u ban during a run
Good luck on ur mod tho
Offer will always be there if u ever wanna combine together buddy mine be happy to make some art for ur jokers
oh ya you showed that one lol. powerfull shit
lol good balance
my fav is this one
when a round starts it make a poll and the viewers decide what power getts added onto it lol
We have something similar
Called copycat
But it's a joker chat can vote on to turn it into any other joker
any joker? so they could make ban hammer?
Theoretically yes
But that's like a 1/170 chance
So it's basically deserved if it appears
And if chat votes for it lol
I think u can even vote to turn it into another copycat lol
also im considering it, but i have an idea for a "AutoBalancer" that will balance cards based on how big of a streamer you are >:3 but idk how that would work with your commands
I've been trying to figure out how to add the thing
Where if like text displays j_jokername
It converts it to it's proper name
Because the voting list if a custom joker shows up
It shows up as j_ttv_joker
maybe make the text just jokername then with the winner do winner = "j_ttv_" .. winner
The voting system was done by someone else and it pulls from the joker list
It's not a set list it pulls from the vanilla 'jokers' table
oooo
I know it's probably related to how translation stuff is set-up
But me.dumb
And still figuring it out
its todo with having mods have the same joker name, so like j_ttv_chatter can be dif to j_eb_chatter while having the same name. the ttv and eb is the mod prefix
So it's not as simple as chatter = j_ttv_chatter in the translation
Right now we are still doing this lol
Worried renaming the mod would fuck up coding
So think we are stuck with twitch integration
Lol
Cause I wanted to rename ours but couldn't think of a name
Kinda like how you with engagement bait
which I might steal for a joker name if I can 
im not familiar with the codebase obviously but i dough changing the name would cause problems
I think there's something like smods.modname
Not sure if it's necessary to have the name the same
on the conation that it mentions my mod in the tooltip >:3
are you defining your mod info at the start of the main file or in a json?
lmfao
Because there is a function for love2D that can tell the OS time
Been a while since the base of the mod was.done with joker forge I've got no clue
But I think it's done with .json
i use it a surprising amount of times x.x
should be pretty easy to change the name then
I'll look into it if a new name happens
I think Twitch Integration gets the point across
But still I think a funny catchy name would help get more eye on it
It's not near finished but we are hoping to get a alpha version available for some people to try out soon™️ This mod will allow twitch chat to mess with the streamer during the game with things like destroying jokers added random enhancements to their hand destroying their entire hand and with custom jokers that work with twitch chat.
Art: ...
Tried making a teaser trailer for the mod but it barely did anything on YouTube lol
a lot more effort than me lmao i just make a mod and put it on the manager XD
I take pride in shitposting
XD
I'll edit shit more than I really should just for like 4 ppl to see it lol


