#Enhancement joker
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The chips one would give +60 chips
The +mult would give +8
Glass would give x4
Gold would give $6
Wild card would give the ability of making a flush where 2 cards are a different coloured suit
Steel would give x2,25 mult
Stone would give +100 chips
Lucky would trigger twice being able to hit +20 mult or cash
Glass should also have a 1 in 4 chance to make the joker break (triggers twice)
Or to not break a joker
aka 56.25% chance to not break
Debuff it next round
It’s high risk high reward for a free 4x; I think breaking is fair
Probably
This is what came to my mind 1st and some enhancement are js straight up better than others but ok
Is there smth that can be done to differentiate bonus and stone