#Celeste Spring Collab 2020 jokers

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snow monolith
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Seeker Temple [Common] - Earn 10$ if you didn't play your most played hand this round (based on the room which requires you to avoid dashing through all of it)

Thoughtful Dreams [Common] - -1 discard, retrigger all hands containing a straight (Limited dashes, dream blocks go swoosh in a straight line)

Starjump [Common] - Upgrade third played hand by one level after playing 3 consecutive hands of increasing size

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Heavenly Altitudes [Uncommon] - This joker gains +2 mult for each consecutive hand played alternating between two handtypes (ex. pair, hc, pair, hc, resets if you play a 4oak) (inspired on switching between badeline and the bird towards the end)

Azurite Ascent [Uncommon] - Scored cards give double their chips if their rank is higher than the rank of the card scored before it

Space Jam Fever Dream [Uncommon] - 1 in 3 chance when a card is scored to retrigger remaining scoring cards once (cannot be triggered more than once in a hand)

Blast Processing [Uncommon] - Scored steel cards trigger all steel cards held in hand, [amount of steel cards held in hand] in 4 chance to destroy scored steel cards (Colored blocks trigger all other blocks of the same color)

The Singularity [Uncommon] - x2 Mult if hand contains a single enhanced card (Based on the small dream blocks that populate the level, small boost from small thing)

Badeline Block Belt [Uncommon] - leftmost scored card retriggered twice in odd numbered rounds, rightmost scored card retriggered once in even numbered rounds (Swing your Badeline Blocks from side to side!~)

Temple of the Kevins [Uncommon] - If hand contains a single king, scored cards count as face cards for the rest of the round (K for Kevin, Kevin is King)

Mossy Caverns [Uncommon] - Use extra discards after running out, lose 1 handsize for the round for each discard used this way (running out of air)

Heaven's Outer Space [Uncommon] - Upgrade played poker hand twice on final hand of round (Balatro space themes related to hand scoring)

Into The Storm [Uncommon] - This joker gains +4 mult after playing 3 consecutive hands without discarding (Currently +0 Mult) (wall conveyor belts used to gain momentum, red bubbles = red discards, this one is definitively NOT a reach)

Chillout Mountain [Uncommon] - Lose all discards, +125 Chips

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Desolate Spire [Rare] - +1 hand for the round if discard contains a single bonus card

Crystal Enigma [Rare] - Create a Spectral card with $0 sell value when Blind is selected, debuff a random joker each hand for each Spectral card held (Can't create The Soul or Black Hole)  (Theo has been turned into a spectral card, we will forever miss him)

Electric Stratosphere [Rare] - x3 Mult for a round if no planet cards were used for 1 round (You have to take a leap and keep yourself afloat to get a huge boost in this level)

Cirque Maderano [Rare] - Adds an extra slot to the shop with only jokers for every 2 empty joker slots, Cirque Maderano excluded (Cirque Medrano was an actual circus! pretty fitting to have a circus themed joker in balatro)

Climb To The Moon [Legendary] - This joker gains x1 Mult after scoring 7 queens (Currently 1x Mult)