#Light speed joker
1 messages · Page 1 of 1 (latest)
I þink it doubles þe effect of every planet card
Ohhh. So it stacks, that sounds fun
Yes it makes a planet card give you two levels instead of one
I thought about it but it was to similar to the space joker
Maybe there's some other way to nerf it without just increasing it's price
And rarity
The joker linked does both those things and also makes it a 1 in 2 chance to proc.
I don't really like either suggestion. They're very similar to space joker and I don't like how they're both kind of an always take
I wouldn't say Head in the Clouds is an always take. If you have a run with scaling chips and/or mult, and the RNG gods didn't see fit to give you observatory or a blue seal, then all of your chips and mult come from your jokers, and not planet levels. It happens sometimes. I would keep a solid econ joker over it, for instance.
Well, I wouldn't take it if I have a huge chip joker and I'm not doing a pair/HC build. But it really skyrockets your levels if you have any source of planets. It's also a great thing to take with a scaling mult joker
It's powerful for sure, and it can fit in most builds. But given that it's a Rare, I thought it would be justifiable. It's not as strong as a Wee joker, for instance.
@noble aspen maybe an alternative take would be you increase your planet level only when you copy a planet with a fool? Maybe that would be more limiting?
It being a rare is good, but it only really lowers the odds. Still an instant pick in the early antes
It's a very good value generator and goes crazy with a lot of things. Even smaller things like free roll joker help it a lot. And if it's copyable...
That's pretty interesting
Maybe instead of increasing the effect of the card it could give you two planet cards instead of one, when buying of the store or maybe it could only affect the planet cards found on celestial packs