#new suits

1 messages · Page 1 of 1 (latest)

plush valley
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i think adding 2 new suits that aren't included in a standard deck would be good

this would allow for new secret hands (there are only 3 right now) like spectrum

jokers targeting these suits would not show up until there is at least 1 card of that suit in the deck

for ancient joker it'll cycle between all 6 suits regardless of if they are in the deck or not (just like how it is now)

for erratic deck it'll pick 52 random cards from the 6 suits (erratic is the hardest deck to unlock, so surely you will be accustomed to the extra suits)

uhhh yeah tell me what you think

blissful goblet
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yeah that's pretty cool

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maybe the 4th secret hand could be called Motley for all the cards being different suits

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mandatory definition

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there would also be a Motley house and Motley straight and Motley five to mimic the flush's variants, since motley is basically anti-flush

plush valley
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evil ass flush

blissful goblet
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also dont forget the suit converting tarot cards

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although you can't add more tarots thematically

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and spectrals are too rare

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sucks how tarot cards are the primary effect consumable card and you can't make any more

carmine flicker
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I think this could come in the form of wild cards acting as a fifth suit

hasty kernel
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Flower pot might actually be useful

plush valley
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i said spectrum

worldly spruce
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Ancient Joker should only include new suits that have been added to the deck, like how you can't find planets for secret hands until you play them

plush valley
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plus

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it's a rare

blissful goblet
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things shouldnt interact with them until you get them

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otherwise Ancient Joker sucks even more than it already does (im a d1 ancient joker hater)

burnt canopy
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okay so like do we have any idea of what these new suits would look like/be named/be colored

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also it comes with the problem that there would be zero customizable variants for them if introduced unlike the current four suits

plush valley
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-# not really many besides finisher boss blinds

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uhhh i'll think about it later

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these two suits would be neither light or dark, and there would be jokers that affect this category of card that also unlock only if you have one

burnt canopy
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i get that part, i'm more talking specifics about the implementation of the idea

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like at minimum you'd need two new jokers to go alongside this

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or four, i guess, since it's two new suits

burnt canopy
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then there's all the balancing ramifications that come with it

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sigil would presumably be able to hit one of these, filling your deck with the new type of suit and bringing with it any new jokers in the shop

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the new hand types that go along with it, and stuff like that

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and then also yeah, you'd need two new tarot cards to have suit changers for them, but all the major arcanas are already being used, so you'd either need to break that concept or have them be spectrals

plush valley
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i mean i just feel like it fits within balatro's existing theme of "what if poker could do this"

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i mean the deckfixing thing already fits that

worldly spruce
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I just don't see a reason to go for these tbh

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In general the design requirements make me think this feels overscoped

undone steppe
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It's good for mods. But why 6 suits? Why not just a fifth? And having the suit changer for the 5th suit (presumably, a suit which is immune to suit bosses) be a spectral card is honestly good enough. The spectral cards have a lot to do with magic, why not make the suit "Wands"? It's a legit alternative suit and has good magic themeing (though tbh most of the alternative suits have good themeing with the idea of implements of magic: wands, chalices, coins, etc.)

plush valley
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could be 5

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i just said 6 because i felt like it

gilded hare
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Why just 6, why not 7

undone steppe
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52 cards, 52 suits

gilded hare
undone steppe
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Each card needs to also have an arbitrary number of the 52 +/- suits, so 3^52 effective suits.

plush valley
gilded hare
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Wait even Steven

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Controls 6

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Odd Todd

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Controls 7

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Together they are unstoppable

plush valley
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sex sivin

undone steppe
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The number line centered on 68

neat axle
warped tundra
hasty kernel
# undone steppe It's good for mods. But why 6 suits? Why not just a fifth? And having the sui...

I can ONLY see this working if there are some absolutely wild synergies with the 5th suit. But how on earth are you supposed to get more of it? Spectrals are rare af. Also, the joker pool can only be so big, and there's no guarantee that you'll get any synergistic jokers if you picked up the spectral. Immune to suit bosses isn't good enough, it should be immune to debuffs or some crazy shit like that

heavy helm
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Counterpoint, add 3 new suits so that we can have all 7 deadly sins

warped tundra
heavy helm
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Countercountercounterpoint, add 5 extra suits so we have all 9 kingdoms of westeros

near terrace
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countercountercountercounterpoint: add 6 extra suits so we can have all 10 commandments

worldly spruce
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(counter)^5point: add 0 extra suits so we can have all 4 horsemen of the apocalypse

neat axle
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counterpoint: add 104 new suits so we can

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actually

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108 means a lot of things

undone steppe
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point counter: chips x mult

plush valley
near terrace
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oh i love this game

keen rune
gilded hare