#Trib/Canio/Trading Card (baron mime also possible)

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warm kraken
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I might have messed up some of the numbering of rounds/shops and the later parts of the guide are shorter because I'm lazy.

You will want to use Ghost Deck.
VLSA7KTT

GUIDE: Skip the first round for the investment tag, discard for four of a kind using 8s.
Shop 2: Use the wraith for baron. In the buffoon pack is eternal splash.
Round 2: Discard for four of a kind using 4s (and keeping kings in hand if you have baron)
Shop 3: Use the emporer to gain judgement and temperance. Use judgement for riff raff. Hang on to the temperance.
The leftmost arcana pack has a soul card giving you Triboulet. You can also pick up empress if you like to enhance kings/queens.

Round 3: - Riff raff will generate raised fist, which is nice if you want to keep baron. We will also see a mime later in the game so if you want to go that route you can. I'd recommend against it, but you can try it.

  • Now that you have 5 jokers, you should use that temperance.
    Shop 4: - The rightmost arcana pack has another temperance for money.
  • Reroll once for cartomancer: you can sell riff raff for cartomancer. You can reroll a couple times for hermit.
    I would recommend taking ectoplasm, but definitely also take death as cartomancer will give you the fool next round.

Next shop: Reroll twice for trading card. You will want this later for canio. Sell raised fist or baron and continue.

Round 9 shop: The arcana pack gives canio
Round 10 shop: The card pack has a red seal queen

Round 14 shop: Reroll twice for mime

Be warned: Ante 9 boss is the plant

buoyant arch
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For the first round shop if you buy the arcana pack first you can use the hermit to afford the paint brush and the wraith

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In shop 4, i dont see a temperance, but I do see a hermit

warm kraken
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I may have goofed up the guide a little. I hope it worked out though

buoyant arch
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oh it was a ton of fun once i got the hang of it!