#Slipstream Joker, uncommon

1 messages · Page 1 of 1 (latest)

distant jackal
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Each played hand gives 0.05 ×mult. Resets when discard is used.

Too powerful or too weak?

elder compass
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Way too weak I think

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100 hands to get x2 mult

distant jackal
elder compass
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20 hands

queen bloom
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Id make it x.1

toxic current
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This whole joker is just HC slop

distant jackal
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Welp I tried

valid lotus
sage moss
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Grimbo 2

harsh mountain
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Maybe could have it increase on scored cards
So you can use hands as discards to find 4-5 card hands which scale it faster

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Maybe potential for retrigger and splash synergy

fleet yarrow
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I dont like this because it rewards lobotomy exclusively

vagrant laurel
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Do something like:
each scored card gives 0.01x mult. Resets when discard used

fleet yarrow
vagrant laurel
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-# idk what you mean by that

fleet yarrow
vagrant laurel
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I mean it’s per card played
and you don’t often start with a Flush / Straight

fleet yarrow
vagrant laurel
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Yeah, realized that and changed it

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as played would be op
boring as hell

fleet yarrow
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as scored would be fine if it didnt reset on discards, i.e '+0.05x for every card scored'

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would make a very good joker i think, design and balance wise. rewards playing higher hands

vagrant laurel
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Yeah, maybe make it something like green joker?
-0.01x mult per card discarded?

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if that part is still needed at all

fleet yarrow
toxic current
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0.25x per hand played?

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Retriggers boost the number further?

fleet yarrow
toxic current
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Still can be used for HC slop?

fleet yarrow
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youre rewarded for scoring more cards, which means higher poker hands, or splash or stones but those are very niche

vagrant laurel
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The scaling i think on 5 card spam(easy with deckfixing) would be one of the fastest in the game i think
Especially with low requirements and everything
once you’ve done a tiny bit of deckfixing/gotten splash it is purely lobotomy

play 5 cards, play 5 cards, play 5 cards
win

fleet yarrow
vagrant laurel
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mmm true
still one of the best scaling things in the game
especially with more hands

but also
checkered deck

fleet yarrow
vagrant laurel
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true

but i still say
incredibly fast scaling

fleet yarrow
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I think its fine, the values could be tweaked if need be but the design itself is good.

toxic current
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You can play two pairs to insane effect if 5 cards are supposedly too hard

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This can easily hit 3x the scaling of madness for for less of a downside

fleet yarrow
fleet yarrow
toxic current
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I mean it’s fine I guess; I just think it won’t serve the intended purpose

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Things like straights often play a HC or pair as a sudo discard

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Then one shot with the main hand