#Dungeons and Degenerate Jesters
1 messages · Page 1 of 1 (latest)
We here are
Are here we
we are here
Oh, we are then
peak
I just realised we need a trailer creator 😭
...later
-# we need to have content first 😭
True
I still need to:
- Make a spreadsheet
- Make more ideas
- Get people to help with this thing
indeed
I'm literally going to copy paste your spreadsheet and it's going to be sad 
I don't mind doing it all though in terms of code (art help would be good though)

It will not be glorious when I use a neat sheet to help work my mod because I like it 😭
Anyways are you going to keep Double Down and Triple Down's voucher effects
If yes then I have a new idea for those two
(Which also includes finally merging the whole set into one single chain of 4 vouchers)
(Because it makes sense)
You can use them
Oh, thanks!
That also means new voucher
Power Play
You and the Blinds now have a HP counter. If you run out of HP, you lose automatically. If the Blind runs out of HP, you win against the blind. Max 100 HP. (Effect colour for this voucher is RED)
-# this one's meant to be red
Yes other effects may add health bars in different colours for different effects soooo
ooo
Lifebreak Trinity
Each point of damage has a 1 in 5 chance of being Lifesteal. Lifesteal adds extra health to a random health bar you have (use the toggle in the Voucher Menu in Run Info to target a certain health bar to give lifesteal HP to instead of randomly). All Health Bars can go over their Max HP limit.
u like it
Also this isn't noted in a voucher effects but if you have a health bar present healing will heal the amount stated on the card to a random health bar
(So that lifebreak Trinity is still better than just healing)
I was about to say all health bars...
Also technically that means if a health bar is in play for a boss blind, some boss blinds will be unlocked that directly use the health bar for healing or other effects
Yes, they directly are linked to a certain card or vouchers effect
Here
So the effect of "lose if you run out of HP" is applied to the red health bar
Not other health bars
get developing /j

Wait I can put this mod in my name
https://docs.google.com/spreadsheets/d/1P6v5DTwxaCs5qH28pAiuy0T4sa85iXQDYxXfbxwfQDo/edit?usp=sharing we now have an ideas page! still needs a bit of work to fully refurbish it but thats ok
also no poker green will not be making the cut
Will work on this more today
Also I need to somehow make a consistent format for all health bar and HP effects
nvm got busy doing other things
so i realised business card is objectively garbage, so i made it better
OKAY IDEA
So this probably does not exist at all in D&DG
BUT i think it would be cool and unique so:
EVOLUTION
....FOR ONLY CONTENT IN THIS MOD
I mean like we can make advanced versions of the cards added from this mod to further expand in their dieas
*ideas
And also even more references
That's important
Will get to work brainstorming soon
Maybe once we get to a considerable amount of jokers, evolutions and AT LEAST an effect for every rTarot we can push a demo
i have an announcement
D&DJ development will be taking a bit of a shift
i will be going on a 20 year hiatus and if i forget about this that doesnt matter
i will not be limiting myself any further to be limited by only D&DG content
this mod will now add other jokers along with all cards in D&DG, so uhhh
feel free to suggest your wacky joker ideas
i am finally breaking the chains
also MAAAYBE that means legendaries will start to exist
true
reversed spectrals will now exist! look its only fitting they exist alongside reversed tarots
all entries in the spreadsheet should now be using what they should look like in game (and to replicate the glitch effect, use the way machine code from cryptid's text works)
hi
progress is being made
I haven't been working on it too much lately cause I have my computing science mock tomorrow
but after that all my mocks will be done
good for you
hope things are going well
study hard alright?
thanks, will do!
mocks done 🥳
Yay
so should there not be advantage and stuff?
Oh that all stays
I just mean I will also be making jokers that aren't from D&DG alongside them
So now I have freedom to make idk
A can of slop
We love can of slop (or maybe just me)
Okay joker delivery coming
Oh boy thirds time the charm
third?
oh yeah
there was another dndg mod that existed
Im intrigued by this one
hi tech
I think it's going good
which of the additions would you say should be at my top most priority to add?
btw for the secondary effects on consumables do you have ideas for what you want them to be
Currently in beta
The secondary effects will be based off their D&DG counterparts
Their standard effects will be like the standard vanilla Tarots
Mmmmmmm I think the jokers and evolutions first
Hmmm
-# (trust)