#Gonnella - Legendary Joker

1 messages · Page 1 of 1 (latest)

fallow drum
#

I had this idea about improving some of the Tarots and now i combine it into Joker.
Note: new enhancements (Xmult, Wildest, White Gold, Marble) are only obtainable with this Joker. They can appear in Packs and Shop, but only if you have the Gonnella.
I believe any of this cards are not OP and some of them provide new, fun way to build your deck around. Would like to discuss

While owned, Tarot are improved

Exact effects as follows:

The Fool: Creates a copy of the last consumable card used (soul and black hole excluded)

The Magician: Enhances 3 selected card to Lucky cards. Selected Lucky cards increase their numerators by 1 (up to 2 times).

The High Priestess: Creates black hole

The Empress: Enhances 3 selected cards to Mult card or 1 selected Mult card to XMult card (X1.5 Mult when scored)

The Emperor: Creates 3 random Tarot or 2 random Tarot and 1 random Spectral (Soul and Black Hole excluded) (must have room)
Note: Create in this exact order, so you must have 3 slots to obtain Spectral

The Hierophant: add +25 Chips to 2 selected card.
Note: this is not an Enhancement.

The Lovers: Enchance 1 selected card into Wildest card.
Wildest card count as any suit and as +-1 rank (so 5 of spades would be 4,5,6 of any suit)

The Chariot: Enhances 2 selected card into a Steel card and add layer to selected Steel cards.
Each layer add X0.25 to XMult on Steel card.

Justice: Enhance 2 selected card into glass card or add +X0.5 Mult to selected glass card and increase numerator by 0.5

The Hermit: Triple money (max 40$)

The Wheel of Fortune: 1 in 3 chance to add Foil, Holographic, Polychrome or Negative to random Joker
Note: Chances are 42%, 35%, 20%, 3%.

Strength: Increase rank of 1 selected card by 3, 2 selected cards by 2 or 3 selected cards by 1.

#

The Hanged man: destroy up to 3 cards. Gain $1 for each card and $2 more for each improvement on card
Note: improvements are any way to make card better. Polychrome red seal mult card with +chips from Hiker would give $9

Death: Select a card. Two leftmost cards (selected card excluded) would turn into this card

Temperance: Gives the total sell value of all current Jokers and Consumables (Max of $75)

The Devil: Enhances 2 selected card into a Gold card or 1 selected Gold card into White Gold.
White Gold card gives X1 mult when scored, +X0.1 per $5 you have, capped at X2.5

The Tower: Enhances 2 selected card into a Stone card or 1 selected Stone card into Marble card.
Marble card give +50 Chips and count as card to the left for hand type.

The Star, The Moon, The Sun and The World: Converts any number of cards to corresponding suit.

Judgement: open random Buffoon pack

livid scroll
#

Judgment makes a joker with an edition, also HOLY SHIT MUCHO TEXTO

fallow drum
livid scroll
#

Make TWO jokers

#

👻👻👻

fallow drum
fallow drum
#

I also thinking about adding new, powerful cards to pool with lower chance to appear, what do you think about it?

fallow drum
#

Also, dont sure about White Gold scaling and cap. X2.5 may be too high, maybe X2 would work just fine or slower scaling?

fallow drum
#

The Magician maybe improve only 1 lucky card, but seems kinda weak?

vestal panther
#

The High Priestess: Creates black hole

Perkeo stonks.

The Chariot: Enhances 2 selected card into a Steel card and add layer to selected Steel cards.
Each layer add X0.25 to XMult on Steel card.

This is uncapped. It's a bit of a buff to endless with Baron Mime strats, but more or less useless for ante 8.

The Devil: Enhances 2 selected card into a Gold card or 1 selected Gold card into White Gold.
White Gold card gives X1 mult when scored, +X0.1 per $5 you have, capped at X2.5

In addition to the normal Gold card effects? (held in hand gives money, golden ticket, etc?)

This might lead to idol poly white gold strats that have deep endless potential. x2.5 is pretty high, and it's not too hard to hold $75. But still not realistic naneinf potential (you'd need 9 idol activations and 9 retriggers to get there on plasma, and 13 for both in other decks). But again, useless for ante 8, where it's not always guaranteed that you'll find everything in your deck, and most of the time if you have $75 in the bank, you're going to be fine regardless.

The Star, The Moon, The Sun and The World: Converts any number of cards to corresponding suit.

Up to the card selection limit presumably, so up to 5.

fallow drum
# vestal panther > The High Priestess: Creates black hole Perkeo stonks. > The Chariot: Enhance...

I have thought about Perkeo, but i assumed Black Hole isnt so strong actually. Usually you only care about only one hand type so not that big of a deal

In my mind, no, white gold lose money-making ability, only XMult

The Joker must not only be reliable in endless and Naneinf, isn’t it? Most of this Tarots can be useful in many scenarios imo

I suggest star, moon, sun and world be able to choose any amount of card, more then 5

vestal panther
#

Content warning math:

log(sqrt(1e308)/200)/log(1.5 * 2.5 * 2^9) / 5 = 9.2ish
    ^    ^      ^        ^     ^     ^      ^   ^retriggers (including one from red seal)
    |    |      |        |     |     |      |cards
    |    |      |        |     |     |idol activations 
    |    |      |        |     |white gold trigger
    |    |      |        |poly trigger
    |    |      | hand base mult (lvl 60ish flush five)
    |    |naneinf
    |plasma deck
#

The Joker must not only be reliable in endless and Naneinf, isn’t it? Most of this Tarots can be useful in many scenarios imo

I'm just pointing out where the cards aren't really useful for ante 8, some people care about white stake endless, but the game isn't actually balanced around it.

That being said, mucho texto, and also having an entire alternate tarot system locked behind a single legendary joker, which you're not going to see except for extremely rarely is not super fun.

#

I suggest star, moon, sun and world be able to choose any amount of card, more then 5

But you cannot select more than 5 cards normally. You'd need to specifically uncap the card selection limit.

fallow drum
vestal panther
#

Negative consumables is negative (a mechanic of which we are normally aware of) applied to a consumeable (also a mechanic of which we are normally aware).

This introduces the following only obtainable through this joker: enhanced lucky cards, xmult cards, buffing steel cards, buffing glass cards, white gold cards, marble cards.

#

base completionist would require multiple runs with this legendary joker to finish the compendium of just the new enhancements

#

which I assume are not normally available via standard packs, etc

fallow drum
vestal panther
fallow drum
fallow drum
vestal panther
vestal panther
#

and that's kinda too many

fallow drum
#

Okey, hear me out

BALATRO SEASON 2, NEW TAROT META

radiant silo
#

too much for a base game joker

solemn shell
#

wait

#

how would blackhole work with observatory

fallow drum
radiant silo
#

observatory specifies planets

solemn shell
open depot
#

I forgot what the telescope means in voting

solemn shell
fallow drum