I missclicked on the other one and locked it
Regular pack - $5 - draw one card
Mega pack - $8 - draw three cards
Cannot be skipped
Fool II - one of your jokers is disabled for the next two rounds
Gem - you get 50-250 dollars (oops all sixes makes it 100-250)
Jester - you can reroll your hand once per round for the next three rounds
Key - you gain a rare joker with the negative effect (small chance for it to be a legendary)
Knight - you gain a second chance (you come back from losing if that wasn’t obvious)
Moon II - you get to add a enhancement/seal/edition of your choosing to a joker of your choosing
Puzzle - all of your cards are flipped for the next round
Rogue - A joker will have the opposite effect for the next round
Ruin - set money and consumables to 0
Sage - you will know the next five cards that will be drawn for the rest of the run
Skull - lose one hand until the next boss blind is defeated
Star - gain two hand size
Sun - gain a random consumable card
Talon - all consumables in your inventory are destroyed, if there are none your most used consumable is removed from the card pool
Throne - you gain one hand and one discard
Balance - adds your discards and hands together and divides them equally
Comet - one of your jokers becomes “blessed” (if it is sold you get to reroll your hand)
Donjon - one of your jokers will be destroyed
Euryale - you lose two discards
Fates - you may go back one ante, bless a joker, or gain $25
Flames - destroys 10 cards from your deck
Void - you lose one hand
If you have any suggestions please put them below
is for clear memes
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