#❤️⛓️ Deltarune Mod Concept ⛓️❤️

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weak obsidian
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Deltarune spoilers for all released chapters ~!

Gained from a soul equivalent called BLACK SHARD, appears under the same conditions as soul does.

JEVIL - All suits count as the same, cards cannot be debuffed.

SPAMTON NEO - Shop prices reduced by 25%, gains x7 Mult when shop is emptied out (Currently x1 Mult)

ROARING KNIGHT - Each debuffed or negative joker gives x5 mult, debuff leftmost joker for the round at the end of the shop

HAMMER OF JUSTICE - Rerolls start 3$ more expensive but get cheaper by 1$ when bought, Negative jokers cannot appear on 1$ rerolls

tropic acorn
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Seems cool

weak obsidian
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Making decks for the playable characters and boss blinds for the main bosses

will update later

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CAGED DECK - -1 hand, +2 handsize. Automatically plays the highest scoring poker hand when down to 1 hand.

HOPEFUL DECK - Cards give half their rank rounded up as mult instead of chips

PRINCELY DECK - Gains 4$ when adding a card to deck, first reroll of each shop creates a random booster pack at half price

WEIRD DECK - Discarting a single card destroys it and permanently debuffs another random card in your deck, regain used discard when discarting a single card.

willow bramble
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Hopefully there's one for the BIRD.

weak obsidian
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Balanced HAMMER OF JUSTICE slightly so that you couldn't get completionist++ in one run with it

weak obsidian
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THE KING - Halve the final score of hands with less than 3 scoring cards

THE QUEEN - +2 handsize, debuff a random scoring card

THE SCREEN - 2x Mult, hands do not score until [pair, 3oak, flush, two pair, high card] is scored (picks one from list, does not include a hand you couldn't form with your deck)

TOWERING TITAN - Finisher Boss Blind, -3 hand size, +2 hand size each hand played.

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Is hopeful deck OP? i can't quite get a feel on how much the lack of natural chips would impact the scoring, it feels too strong but maybe that's alright

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I can answer questions on the theming of each of these cuz i feel like i got pretty strong ideas for most of them

weak obsidian
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Two mini bosses from each chapter as stakes
CHECKER DOG - Raise boss blind score requirements by 5%

ROUXLS KAARD - Big Blind replaced by a boss blind every 8 antes

SPAMTON - First booster pack of each shop cannot be skipped unless forced to

ROUXLS KAARD WITH A PIRATE HAT - Boss blind gives no payout every 4 antes

SHUTTAH - Big blind gains 1/8 of the scoring requirement of small blind

ROUXLS KAARD WITH A POLYCULE - Big blind replaced by a small blind every 6 antes

"MIKE" - Boss blind gains 1/16 of the scoring requirement of big blind

JACKENSTEIN - -1 hand size on first hand of big blind and small blind

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The order in which you add these up is entirely left to the reader

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❤️⛓️ Deltarune Secret Boss Legendaries