#YOMI HUSTLE
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Ninja - Rare
Skipping a blind gives a random consumable (must have room)
Cowboy - Rare
Give 3x mult for 6 hands, then 1.5x 6 times after
Wizard - Rare
+1 mult per discard used this run
Robot - Rare
Using a consumable adds a random card that you have destroyed into your deck with a random seal, does nothing if all destroyed cards are returned
Mutant - Rare
If you play a hand after a discard, it gets 3x mult
ninja is ass
what happens after 12 hands of cowboy?
also quite op
Wizard shouldn't retroactively scale
Robot is unnecessary and needs a lot of setup
Mutant is op
ninja isnt too good
but throwback synergy
which isnt common
ditto on the cowboy question
wizard scales really slowly imo, especially on gold stake, on gold stake, fortune teller most likley scales faster
i like robot but if defenitly complicated
might be a bit too modded
mutant is broken asf
so for ninja, when it means consumable, does that mean it can either be a planet or a tarot card?
cause that'd be such a huge pool to take from
I EFFIN LOVE YOMI
"I may also make every move a joker"
Impale Joker - Rare
-# "Surprise Attack"
Every hand you play has a 1/6 chance to gain 3X Mult
I shall
Do prime quick slash 
(I don't have a troll emoji)
Shuriken - Common
+2 mult per spade played, make, if card was already triggered by another joker, give +10 mult instead
Grappling Hook - Uncommon
1/3 chance to get a random tag after beating a blind
Uppercut - Common
+16 mult if this is in between 2 passive jokers (gold, oa6, etc)
Jumpkick - Common
+20 mult if you beat last blind without discarding
Sticky Bomb - Uncommon
+250 chips on 2nd hand played
Summon - Rare
+1 mult and +15 chips per level of hand played
Substitution - Rare
When sold, gain +1 hand for the rest of the ante
Whip Wave - Uncommon
+16 chips per 2 to 8 played
Back Sway - Common
Beating a blind on last hand adds +5 mult to this joker
Skull Shaker - Rare
+50 mult, 1/2 chance to do nothing
Store Momentum - Rare
Skipping a blind gives 2x amount of tags, you must complete blind to obtain them
Quick Slash - Rare
+12 mult per 3 card hand plated this run
Caltrops - Rare
Boss blinds have their effect debuffed on first
1000 cuts move later today
wizard is potential joker
anyways it should just be like, uncommon or something lol
that or make it 2 mult per discard to justify being rare