#Broken Glasses

1 messages · Page 1 of 1 (latest)

mighty trench
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Broken Glasses, Common
"Whenever blind or shop is selected, 1/3 to make 1 copy of a random card in deck with a random seal & enhancement"

fallow owl
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i would like it but in balatro 1 in 3 is the same as never

mighty trench
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Its a common that gives early access to seals, plus OA6 synergy

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Maybe 1/2?

fallow owl
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the curse of chances

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1 in 2 is way too good with oa6

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1 in 3 is too inconsistent without it

mighty trench
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Tbf, it copies a random card in deck

fallow owl
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maybe like something more consistently triggering without chances, like every boss blind, or once every 2-3 blinds

mighty trench
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Maybe yeah, or I could keep it 1/3 but it could be upon entering blind AND entering shop

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Going from 3 chances per ante to 6

fallow owl
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the issue with that is with an oa6, it now would trigger too frequently and give you like 6 good cards every ante, which tbf is also not that much you can do the same with playing card packs lowk

mighty trench
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I think that's fair for an uncommon + common synergy

fallow owl
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yeah that might be just ideal

mighty trench
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Less control but more opportunities compared to card packs

subtle oriole