#Broken Glasses
1 messages · Page 1 of 1 (latest)
i would like it but in balatro 1 in 3 is the same as never
the curse of chances
1 in 2 is way too good with oa6
1 in 3 is too inconsistent without it
Tbf, it copies a random card in deck
maybe like something more consistently triggering without chances, like every boss blind, or once every 2-3 blinds
Maybe yeah, or I could keep it 1/3 but it could be upon entering blind AND entering shop
Going from 3 chances per ante to 6
the issue with that is with an oa6, it now would trigger too frequently and give you like 6 good cards every ante, which tbf is also not that much you can do the same with playing card packs lowk
With OA6 you'd expect 4 cards per ante; those cards get seals, but are random in deck and don't copy any enhancement/seal its target may have had
I think that's fair for an uncommon + common synergy
yeah that might be just ideal
Less control but more opportunities compared to card packs
For a common 1 in 3 is fine, it’s but a neat passive