It looks like it's in this function:
if KGL.config.enable_fixed_logo == false then KGL.selected_logo.name = KGL.logos[selectedMenu].name KGL.selected_logo.file = KGL.logos[selectedMenu].file KGL.selected_logo.X = KGL.logos[selectedMenu].X KGL.selected_logo.Y = KGL.logos[selectedMenu].Y KGL.selected_logo.credits = KGL.logos[selectedMenu].credits KGL.selected_logo.primaryColour = KGL.logos[selectedMenu].primaryColour KGL.selected_logo.secondaryColour = KGL.logos[selectedMenu].secondaryColour KGL.selected_logo.contrast = KGL.logos[selectedMenu].contrast KGL.selected_logo.creditsColour = KGL.logos[selectedMenu].creditsColour SMODS.Atlas{key = "balatro", path = artGeneral[selectedMenu].file, px = artGeneral[selectedMenu].X, py = artGeneral[selectedMenu].Y, prefix_config = { key = false }} else KGL.selected_logo.name = KGL.logos[selectedMenuFixed].name KGL.selected_logo.file = KGL.logos[selectedMenuFixed].file KGL.selected_logo.X = KGL.logos[selectedMenuFixed].X KGL.selected_logo.Y = KGL.logos[selectedMenuFixed].Y KGL.selected_logo.credits = KGL.logos[selectedMenuFixed].credits KGL.selected_logo.primaryColour = KGL.logos[selectedMenuFixed].primaryColour KGL.selected_logo.secondaryColour = KGL.logos[selectedMenuFixed].secondaryColour KGL.selected_logo.contrast = KGL.logos[selectedMenuFixed].contrast KGL.selected_logo.creditsColour = KGL.logos[selectedMenuFixed].creditsColour SMODS.Atlas{key = "balatro", path = artGeneral[selectedMenuFixed].file, px = artGeneral[selectedMenuFixed].X, py = artGeneral[selectedMenuFixed].Y, prefix_config = { key = false }} end
@wide viper