$8 - Uncommon - Can not be Destroyed - Random selections target this card first
If at any point, an effect needs to pick a random card, it will target Strawman if possible. This includes effects that target non-joker cards, like Immolate.
notable interactions:
Madness: this card is always targeted, so all your other jokers are safe.
Castle & The Idol: these cards just break, since the joker has no suit.
Perkeo/Invis/Ankh: You can get guaranteed copies of Strawman, which is kinda funny
Blue seal, purple seal, grim, incantation, familiar, probably others: all these cards say that they add a random ___ card, so instead you would get another Strawman, which would let you break the joker cap. Because of its high base cost, you can make a a lot of money by selling off the extras. This also gives grim, incantation, and familiar some additional campfire synergy, since now you could sell the cards they create.