#Joker Blocks
1 messages · Page 1 of 1 (latest)
I’ll have to check this out
if this was made with a modern js framework i would be all over contributing
wait i think it's just my link gng
yo you tryna help w/ visibility or sm?
yea
i like ur site
i wanna let people know abt it
oh thanks
very cool
but i have a question
why ==, !=, >= and <=
when you could just use
=, ≠, ≥, ≤
also != isn't even a thing in lua
I’m pretty sure != is ~= or something
In Lua
I know, Lua uses ~=, JavaScript and some others use !=, so i thought the label being "!=" would make more sense
Ew math symbols
Adding to your reasoning, != is more visually distinct than ~=, tho I do recommend an option to change between != or ~= for Lua purists or to reduce confusion.
Ah sure, I'll try.
the game crashes when you use decimal values for rarities, i believe they go like this
1 Common
2 Uncommon
3 Rare
4 Legendary
maybe its just out of date?
why would it work for non integer values
uhh thought i saw a tooltip that said the rarities were decimal values, but now i think im going insane cause i CANT find it anymore
OHHH the rarity value block
i guess it isnt the same as just rarity? idk
oh it is
hmm
i'd assume the integer rarity is for what label it'd be filed under, the decimal value is the behind the scene weight it rolls when polling jokers
and what youre doing is attempting to take an decimal index from an array
-# also I post more updates and whatnot in https://discord.com/channels/1116389027176787968/1434965243720892426
@mortal quiver how do i edit values?