#Frankenstein - Uncommon
1 messages · Page 1 of 1 (latest)
stop thinking that destroying shit is easy
Great hiker glass card value though
(it is)
what's the issue w/ it here
it's a weird hiker side-grade when you take into account bonus cards
idk if bonus card is affected
im not sure but i believe its distinctly called bonus chips?
or extra chips i forgot
its reliant on hiker bonus and foil
also you probably would benefit more from deck thinning than destroying the precious cards that youve scaled with said things
I think bonus alone though makes this usable; bonus rn is an enhancement that you just take whenever, tossing onto throwaway cards, and now you can transfer those extra chips onto your lucky cards while reaping both benefits
Idk might need play testing
i dont think bonus works with it(?)
because the bonus procs separately iirc
idk its weird
bonus and foil have different behaviors afaik
If bonus doesn’t work then yeah it’s much weaker than hiker
But if it does..
i guessssss
I can see a niche
but usually youd wanna put bonus on your good cards
like face cards
or cards that youre deckfixing towards, like a certain suit
so it feels counterintuitive to destroy them to add them to other cards
Eh normally you wanna put lucky or like glass on those
If you get a pack with nothing useful but a bonus I normally toss it on lesser useful cards
i mean if youre building for chips for whatever reason
like if you get some bonus card on a useless 2 of diamonds or sum then destroy it, you basically get the bonus enhancements on 3 other cards without taking up the enhancement slot
ofc assuming bonus works with this
I suppose
i think bonus is coded differently anyway
to give chips when the card is triggered and not add chips to the card's value
so if thats the case then only hiker and foil work with this which is kinda useless