#Kickstep. (common)

1 messages · Page 1 of 1 (latest)

azure venture
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-1 hands, x2 mult

tall knoll
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I like the idea! Basically just makes your hand score twice as much at the cost of losing 25-50% theoretically obtainable score + -1$ every cash-out

timid seal
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i dunno, feels a little strong

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remember 2x is the Duo

timid seal
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you’d need 2 hands for that

tall knoll
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It happened for me

wooden vault
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could be x0.5 hands, x2 mult

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nvm welcome to Xhands

cursive sun
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this is fairly generic 2x i dont know if i like it at 1 hand

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maybe -2 hands 2x mult?

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i dont want precentage hands removed but 2 hands feel costly enough usually that the 2x would be fine

wooden vault
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yeah generally you'll have 4 hands, so the -2 on hands and the X2 Mult cancel out

cursive sun
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and it working well with extra hands is fine

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a joker being able to be worked around is fine

median bough
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Should be uncommon
I would take it over troubadour which also has -1 hand for a decent upside

deep vapor
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It is balanced as is, seeing double is arguably easier to manage and still sucks.

waxen apex
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Should be rare

waxen apex
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Not op but not bad either

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It's similar to the duo

azure venture
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this card is more generic

median bough
# azure venture this card is more generic

I can agree it feels generic enough to be a common
But I feel XMult jokers in general should be uncommon or rarer
An X2 mult is an X2 mult, and since it triggers after jokers you probably won't need that extra hand 🙂

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Cavendish and photograph are the only common Xmult jokers
But cavendish feels uncommon because of how u get it to appear

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And photograph triggers before jokers

azure venture
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yea but i've made it my mission to try and create valid xmult commons

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because its allows for really intresting card ideas

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but its just a nightmare to balance

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i feel like mabye 1.75x would be better in this case because its still higher then a poly but not quite as strong

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i just wouldnt wanna go lower then that