#Burning Hand
1 messages · Page 1 of 1 (latest)
no
stop right there
please someone explain that
destroying cards is a good thing
Fair enough
that should be an unwritten rule
its why immolate is so good
gain money AND destroy cards
This is like, challenge, you get eternal negative trading card and an extra discard.
So... what about jokers?
its not "gain money BUT destroy cards"
its not really a challenge if its just easier than the normal game
Is joker destruction a potential way to 'improve' this?
isnt that a less interesting version of knifes edge then
You should keep it as is but destroy a card after every hand played and discard used
Too frequent of destruction is a detriment
What if it destroyed all held in hand cards every hand? Like the fragile challenge, but 5 card hands are meta. I guess then you would just deckfix to always have 5 cards that make a straight flush, but you would also need to one shot every time then. Perhaps it has some extra downside to offset that.