#Bad Blood
1 messages · Page 1 of 1 (latest)
No Joker that destroys other Jokers creates econ, this also creates value out of both Rental and Perishable jokers, while having a downside as it is undraftable with non eternal utility jokers
seems really horrible, prevents you from holding lots of good jokers in return for golden joker money
or its just absolutely overtuned with eternals making 30 dollars a round, neither of which are fun
also again no joker should have its activation tied to when a joker activates
its unclear and not a good idea
because of the unclear nature of when a joker "scales" and actually scores with ride the bus and most other scalers?
even if we define this as triggered during round this joker would be a costly form of econ joker slot wise
youd need 2 slots to outdo golden and also get consistently cheap jokers that arent always triggered
like you spend lets say 8 dollars for 2 generic common jokers that wont trigger and make back 6 dollars more for 3 slots of econ
seems weak
also this would get better with rentals and discounts but 1. rentals arent gurranteed to not be eternal or not be on a joker that will trigger always. and 2. YOURE STILL USING 3 JOKER SLOTS JUST FOR ECON