Now honestly I just got bored in school and thought of some Jokers that are somewhat balanced. I do not expect anything more than just showing others my ideas and creations. Also, I do not know of any Balatro mods. If a Joker’s effect is either the same or similar to another Joker from a mod, it’s a coincidence. I thought of these all on my own.
Farmer
-# Uncommon
This Joker gains +2 Mult every time a hand is played
Resets when a card is sold
Leprechaun
-# Uncommon
This Joker gains +3 chips when a card in hand with club suit is scored
Spare Change
-# Uncommon
+10 chips per $1 of interest earned this run
Prism
-# Common
+125 chips if every suit has been scored this round
Love Letter
-# Uncommon
Gain $3 for every 2 heart cards held in hand when hand is played
Piggy Bank
-# Common
Gain $ corresponding to the ante number at end of round (ex. $5 on ante 5)
Coupon
-# Common
When sold in shop, lowers prices of everything by $1
Receipt
-# Common
Creates a Tarot Card if payout is $10 or more at end of round
Wizardry
-# Uncommon
This Joker gains X1.5 Mult every time a Spectral Card is used
Moonlight
-# Uncommon
Creates a Spectral Card if hand contains 5 debuffed cards
Reverse
-# Rare
1 in 7 cards are flipped over
X3 Mult
High Five
-# Uncommon
The highest ranking scoring pair of cards is retriggered
Jackpot
-# Common
The first scoring Lucky Card ALWAYS triggers (3/4 Mult, 1/4 $)
Chain Link
-# Common
This card gives Chips corresponding to 6X the Mult given by the card to its left
(Say a joker gives +12 Mult, it would give +72 Chips)
And for my personal favorite:
Fishing
-# Rare
When discarding, the first card drawn will always be the same as one card held in your hand if there is one currently in your deck
(Say for example you have 53 cards; the standard 52 plus an extra Ace of Hearts. If you have one Ace of Hearts in your hand and discard, the first card drawn will always be the second Ace of hearts.)