#Sell Your Soul
1 messages · Page 1 of 1 (latest)
winmore
I've recently been thinking about a way to trigger acrobat/dusk without having to keep throwing away hands, and this is what I could come up with. If you use with acrobat/dusk, you get to benefit from the "throw away" hands.
Can you elaborate? I think its a cool risk/reward mechanic. If you dont win on that hand, you just lose, so are you willing to take that risk for the extra money?
winmore = only helps you if youre already in a winning position
aka overkill
the downside/risk doesnt matter if you already win in one hand
so its just free money in that case
not necessarily winmore though. You can be winning in 1 hand for the first few antes, but you're not scaling so you still die later. This can help you with that
I do. You can buy it early if you have a banana or popcorn thats winning you early antes, then sell it when you find yourself falling off. It helps get your econ going in the earlier antes. This is not meant to be picked up in later antes, unless you want to be triggering dusk/acrobat on your first hand
Also if you're going to give feedback, give a suggestion on how to improve it. "It's bad" isnt feedback
You didnt say those exact words, but the point remains. You didnt give any suggestions on how to improve it
In any case I know most of the time I wont get the design perfect on the first iteration, which is why i ask for feedback
True, you were just saying it was bad
What if it was Rare and it was "When blind selected, reduce hands to 1 and gain X1 Mult for each hand lost, resets at end of round"
Maybe that would be winmore, but I feel like it's a bit less so
I feel like that's just better acrobat