#Napkin Calculations
1 messages · Page 1 of 1 (latest)
Far too OP
I was thinking it was underpowered actually
The effect is very niche, its greatest strength is the steel cards.
It is sort of like another oops all sixes, useless alone, affects one enhancement and has a handful of joker synergies.
imo this is cool but feels a bit modded
I thought it was a little modded too, but then I realized oops all sixes exists. Surely in a game where one joker doubles all listed probability values, a joker that rounds numbers up isn't that far from vanilla.
Makes Poly Cards glass too, technically. But yeah it's a little niche
This is more like, a deck than a joker, ngl
i think this is a little modded
yeah but if you have any lucky cards in deck it's really powerful
i love oops
one of my most used jokers
probably killed me a few times on flush runs, but it's really fun with lucky cards
So op
Ok, how would this work with retroactive Xmults that scales less than 0.5X like steel joker and throwback
Itd probably change at scoring
It says when calculating scoring
i guess it says like "rounded!" after each trigger of the effect?
this feels like a deck effect moreso than a joker one tho
since the only example or changing scoring rules exists in a deck
Yeah it feels like a deck
It doesnt feel as modded as people say though in my opinion
I think it makes more sense as a joker than anything else. First of all it is justified, there is already a joker, oops all 6s, that modifies values like this. Mainly though, vouchers and decks generally tend to try for somewhat universal effects. This on the other hand makes more sense as a joker because it pushes you towards a certain build and group of jokers.
no joker has a scoring effect that isnt multiplication or addition tho
a deck does tho
ive said that
ah mb
honestly this effect would be unfitting as a joker and as a deck wouldnt change anything except making steel and polychrome insane now