#Nerf to High Card

1 messages · Page 1 of 1 (latest)

limber cargo
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Pluto no longer scales the Mult of High Card, forcing it to only gain mult from jokers

plucky raven
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is this bait?😭

limber cargo
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No. Most joker suggestions that favour low hands get called "slop" so this is an idea that might permit more joker ideas in future

river zodiac
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This is not the way to nerf HC

dense bronze
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and leave pairs untouched?

storm dawn
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?

river zodiac
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You cant realistically take away pluto either, blue seals need to spawn something after a HC wins a hand

split pendant
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He said he would nerf plutomr_bones mr_bones mr_bones

dense bronze
split pendant
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Nerf everything, balatro is too powerful

plucky raven
dense bronze
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and what does that have to do with your stance of it being the worst hand

fiery pond
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pairs and high card are strong but gutting their planet from giving mult is like a very bad way to do it

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like as much as pair spam sucks that its the best lets buff other things first and maybe not touch the non offending part of the planets

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like i if more jokers just favoured non pair or high card playstyles and were added by defintion pairs get nerfed

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or if not nerfed well if you get a good lets say 3 of a kind joker youd easily play that instead

dense bronze
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i think nerfing the chips would accomplish more

fiery pond
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nerfing mercury to 10 and pluto to 5? or maybe just making both 10

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making something reliant on mult from other sources feels really gross tho if you balance things

dense bronze
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but we need to see the state of the game post-blue stake rework to see if nerfing mercury is still necessary

fiery pond
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id guess that post blue stake (assuming added jokers become good jokers for other hand types) that pairs would be consistent but weaker (moreso that theyd score slower and youd be able to play the big hands anyways with 3 discards)

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also id like a flush buff because with a reworked blue stake that shit needs more chips from jupiter

safe vector
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i don't think a flush buff should happen

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New players should learn that their typical strategy isn't working and move onto other kinds of hands

fiery pond
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ruining a hand type for tutorial purposes sounds lame tho

safe vector
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i dunno

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i think it is the tutorial hand type

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clear cut way to discard for it

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interesting jokers that seem good in the beginning

jagged bobcat
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Plus its the worst hand you can play anyway

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I think instead of "fixing" hc so "slop" ideas arent "slop", we should instead actually balance the so-called "slop" so it isnt op with high card

grand magnet
fiery pond
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pairs are better

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but planets not giving flat mult is not a good idea

plucky raven
red sky
dense bronze
maiden gorge
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No one is forcing you to play high card, wherre is all this hate coming from?

dense bronze
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it's the hand that benefits the most from steel and you can always play it multiple times

dense bronze
plucky raven
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that's off topic though

dense bronze
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they quite literally have the highest scoring potential in the game if that's what you mean

river zodiac
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Only with certain jokers yes

indigo talon
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You can always get high card

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And most cards are powerful with it

plucky raven
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i know high card is the most reliable hand

indigo talon
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But yeah the planet itself isn't the issue

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Its the selection of jokers

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And how little there is for 4-5 card hands

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Oh my beloved 2 pair

river zodiac
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The “high card jokers” work on any hand, I just hate how most of them scale harder with high card compared to other hands

indigo talon
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I mean most are directed towards all

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But like one can not tell my that ride the bus, supernova, and green joker are not high card jokers

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Same with half card

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And I mean lots of xmult jokers don't care

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Like hologram is quite a high cardish joker

fiery pond
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3 of a kind half joker gaming early is fun but when a joker wants spammed hands to scale or has deck bloat as part of it then the bigger hands are not effective for it

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technically square ride the bus constellation can be done with something bigger but uhh why would you do that

indigo talon
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Exactly

fiery pond
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more jokers that help play certain stronger hands like shortcut would be welcome honestly

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or jokers that deliberately encourage bigger hands

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with blue stake being reworked if more jokers were added that very much wanted big hands that would be good

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and non early game mult ones

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that doesnt count

storm dawn
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Something that can scale per hand but also the scaling gets stronger the more cards played

fiery pond
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those are still high card and pair jokers tho

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you dont scale runner and trousers in gold stake to keep using the big hand you scale them to play pair using that scaled joker later

storm dawn
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Maybe something like reverse half joker

fiery pond
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xmult reverse half joker would maybe work actually

indigo talon
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It was cool

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Very proud of it

river zodiac
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Ehhh… feels like a very easy condition for simply xMult

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Besides nothing is stopping me from still playing 5 cards and scoring high card

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Unless there’s more to it

fiery pond
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if played poker hand has more than 3 cards

storm dawn
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I mean we kinda already have this in the duo trio tribe family thing

fiery pond
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would be how id do it

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make a generic big hand xmult like a 2x that rewards bigger hands

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even if that idea sucks nerfing reliable hands instead of making other bigger hands have stronger jokers would be weird

storm dawn
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Bigger hands should be rewarded more

fiery pond
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which is why flush and full house should get a planet buff

storm dawn
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Eh flush is fine i guess

fiery pond
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flush needs some chips on its planets

storm dawn
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Maybe buff the chips

fiery pond
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full house is just kinda awful compared to every other hand

storm dawn
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Full house not having any dedicated jokers is weird

fiery pond
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its because full house is a three of a kind and 2 pair in one i guess?

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honestly the issue is that scoring wise you never wanna play it over other hands

storm dawn
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There's just no reason playing it other than a few extra chips

fiery pond
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the consistency of 2 pair and 3oak are just unbeaten for a slight scoring difference especially with 3oak

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3oak is 5 chips less than full house on its planet

indigo talon
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I think 2 pair and full house both need help

fiery pond
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and if you can deckfix to draw the same ranks for full house you could deckfix for 4 of a kind

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i find 2 pair has use when pair levels dont come

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full house has no situation id use it

storm dawn
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2 pair scaling feels a little low

fiery pond
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its pretty easy to draw so it makes sense

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again its a case of more joker to make playing it good rather than the planet i think

storm dawn
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Fh has neither

fiery pond
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correct

indigo talon
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Yeah i want full house and 2 pair jokers