#Joker suggestion : The Lattice
1 messages · Page 1 of 1 (latest)
Sorry @rare vale, let me be a bit more clear:
Imagine a hand like the one below,
cards: Khearts, 2spades, Khearts, 7diamonds, 6diamonds
Mechanic 1 (Fake it):
Card at index 1 - 2spades - will score like a Khearts;
Card at index 4 - 7diamonds will score either as a Kheart or a 6diamonds with a 50/50 spread to either.
Mechanic 2 ('til you make it):
Then however many cards you have left in the deck, there is a 1/<number of cards remaining in the deck> that a card that scores as another card is transformed into the card as which it has scored.
Reasoning:
Coding wise you just have to point the game engine to read the reference corresponding to the index of the current card [ +/- 1], depending on if a random.random() is larger or equal to 0.5.
And as Blue joker, and Erosion already keep track of remaining cards in deck remaining, updating this probability should not be difficult.
Use case:
In this configuration - trigger on every other card - you will score either Full Houses, Three of a Kinds or Four of a Kinds. Of course you could manipulate this index pointing system however you please to design cards that allow you to create any kind of synthetic hands.
I say synthetic because the idea is to have this card slot in as a transition piece for moments in the game where you want to play a certain hand but can't) - and you have this card acting as a sort of mimic (Fake it).
Later in the game it still has value as a deck shaping tool, as the likelihood of the cards morphing grows inversely with the number of cards in hand ('til you make it).
Do you like it? :)
It is overly complicated and underpowered.
no i hate it
the first part doesn't make much sense
but the second part is interesting
not very powerful but interesting i suppose
trying to think of some good things
I think I'm doing a louzy job of explaining it 😅
Take a five card hand,
every even position card, in the hand you play scores as if it were the card to either of its sides
like in the example
K 9 K 3 6
The 9 will score like a K, and the 3 will score like a K or a 6 - extend the logic to consider suits.
You have a chance that grows as your deck becomes smaller of the card becoming the card it was scored as, which accelerates deck shapping at latter stages of the game.
After this is calculated, you then update the poker hand, to reflect the scoring with the appropriate chips and mult and score the hand.
are these multiranks
what do you mean by multi rank friend?
a card that can score as multiple ranks, similar to wild cards
yes, it will score like either card to its sides, with a chance to actually become it
If you need 6 paragraphs to explain a Joker, then it's most likely far too complicated
i'm not going to count that as 6 paras but yeah i agree