#Another Universe
1 messages · Page 1 of 1 (latest)
would you not need to reset for arcana skips
or need to get lucky on the first small blind
maybe give a starting joker to help you through the first ante
and make blind size 75% or something like that
Jimbo should be enough to get through ante 1.
No need, this challenge is essentially "find a scaling joker, and scale it quickly." And if you can't do that, then the blinds being half as big doesn't really matter, and might actually hurt (green and bus require hands, and if you beat the blind too fast you don't scale.)
Okay I've now also added banned Jokers etc.
I'm having an idea on how to handle early blinds. Instead of halfing the blind size the player gets a Supernova as a first joker. I think this would fit thematicly but also would help the player early on so that you don't need that much luck in early rounds.
Good idea or not?
With a regular Jimbo, a 5 card hand with face cards will be 51x5 = 255 points. This is barely enough to clear ante 1, but you'll need some scoring help quick.
Giving a supernova instead would mean your face card had would instead score 51, then 102, then 153 which is only barely enough to clear the first blind. (And more or less impossible to achieve.)
this looks interesting
you might maybe :
- remove Satellite from the ban list since you don't have access to planet cards thus making this joker useless
- ban celestial and standard packs (because they can contain blue seals)
- ban orbit, celestial and standard tags
- ban space and burnt joker
- ban the arm because it's a free boss
- ban planet merchant & planet tycoon
no, keep satellite banned, we don't want shop bloat
why would you unban a joker specifically because it’s useless
you could start at ante 0 with the supernova instead of jimbo
because card bans (in my opinion, that's totally debatable) should only target what makes the challenge (too) easier
a useless card just being there isn't an issue on its own (take Justice in the Fragile challenge as an example)
i disagree
bans should target what makes the challenge unfun
or boring
so, yes, ban cards that cheese it
but also ban cards that just annoy you when you see them
thing is, my view is that any item on the ban list shall have a reason for being on it and "shop bloat" isn't a sufficient one when it comes to these useless cards.
i can even argue that banning useless cards actually makes the challenge easier (not by a great margin, i'll admit) and thus should not be put in place if you follow my reasoning.
at last, useless cards not being banned do exist in the current challenges (e.g. To the Moon on Mad World) so i guess it's ultimately up to the challenge designer to decide what to do with them.
Challenges aren't made to be flat out difficult
They're meant to be interesting
If you just want it to be hard play gold stake black deck
if it's your view, why project it on to others? plus just because the current challenges have flaws, doesn't mean suggested one should have either.
but this is clearly not my place and i will now get out
Hop off Reddit
Can you argue to their point instead of saying something inane?
Can I say my agruement, or should I not?
I mean, if your argument is on topic then I don't see a reason to even ask permission.
Just post it
yeah, you should!
i was talking to the other guy who was rude to be clear
Because the point is already set, but give my a bit, or maybe a byte
Ooh I like this idea
I personally, and I want to clarify that this is all my opinion and therefore I don't think you're wrong but also not right.
Point 1: shop bloat is frustrating.
The biggest problem with shop bloat is that it add nothing and can be frustrating, especially if you are trying to find a specific joker. It's like it jokeless was "all jokers are debuffed" the only 2 things this changes is that V.leaf and C.heart can be added (although it wouldn't do anything) and temperance has a use. For the cons: worse shop and possibly even that someone thinks is a bug. This should be minimal at worst, and gone at best.
But everyone already made this point so let me talk about
Point 2: monkey see monkey do. I'm not calling you a monkey, BTW.
Just because the current game has flaws doesn't mean you should make flaws in suggestions. I think that most of the flaws are pretty minimal (good job, localthunk I'm learning Lua because of this game(half)). But close to none is sti some, most noticeable and common in challenges. But just because the game design isn't perfect doesn't mean you have to worsen good idea's.
.3: jokers use outside of power
Let me ask you a very simple question, "do you play endless or gold stake almost exclusively" because there you take what good (ever though this is almost useless). But the game is not competitive, people don't play it to win they it to have fun (or escape life). Adding satellite isn't fun. Like white stake on ghost deck is easy, but it's also fun. Gold stake black deck isn't easy nor fun. Difficulty ≠ fun. But a Balance difficulty and fun is good.
Do you know how to make it closer to difficult but fun,
remove satellite.
This took longer than expected, feel free to correct me. But a may or may not be nice about it, it depends on the time
Is kernel ever gonna respond?
Frankly, I wouldn't bother responding to you either. You didn't say anything new, and you pasted a wall of LOLs. You're clearly not worth taking seriously...