#My amalgamation of joker ideas
1 messages · Page 1 of 1 (latest)
Weightlifter - Uncommon
[+10] mult every [5] cards triggered (does include repeats, but can only trigger once a hand)
Rewarded Mult increases by 5 and card triggers needed increases by 1
Single Zero (on roulette wheels) - Common
+50 chips if card score ends in a 0
Double Zeros (also on american roulette wheels) - Uncommon
+150 chips and +25 mult if card score ends in 00
This is just scary face but better if I understand it correctly
Isnt this only possible with hiker?
I probably worded it wrong
i mean like hand score + chips like
if it was 30 chips 2 mult that would be 60, ending in zero
that owuld trigger
Fake ID - Rare
Cards can score and count as other ranks at random
Hat Trick - Uncommon
X3 Mult if hand is played three times in a row
Also wild ranks. But toned down by much
Card sharp
Worse card sharp
Yes
Straight-Edge (Ruler) - Uncommon
If played hand is a Straight or Straight Flush, Every scoring card gives its base chip value in mult, but decreases rank by one
Ace would give +11 mult, Three would give +3, and so on.
(plays like the sin jokers or jokers that make cards give mult)
Chain Message - Uncommon or Rare
Repeat all played Cards [0 or 1] times
Amount increases by 1 per Consumable used, resets at the end of the round
Alternatively could be just spectral cards and have it stuck at 1 but idk
Joker Hood (like robin hood, maybe) - Rare
All [Suit] cards get +6 bonus chips and maybe +2 bonus mult per NON-[Suit] Played
So All heart cards in deck get these bonuses if a Club, Spade, or Diamond is played
@sharp tendon you DARE awaken me from my slumber
Yeah it does, crazy
Oh damn this is uh really strong I think?
can be tweaked but im going off of the concept
Concept is cool yeah it just needs to be toned down
Flash Crash - Uncommon or Rare
All Cards held in hand become Gold Cards if hand is played with -$10 or less
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