#Card Player (rare)
1 messages · Page 1 of 1 (latest)
1.25x per hand what the fuck
????????
Changed it to 0.2X. Maybe this helps to balance things out a bit
Original: 0.25X
Not at all
no lol
It needs to be like X0.05 or something to maybe be balanced
Keep in mind that it gets -1.5X after every boss blind so 0.05X might be too low
Changed again to 0.1X
I know, but you have to keep in mind retriggers
Oh. I ment without retriggers.
Well then it's just uninteresting
Just thinks that it encourages playing not pair or hc.
I don’t think so
Even with X0.1, playing 3 5-card hands with no retriggers already puts you at X2.5 and safe from the destruction effect
You could easily intentionally play high card or pair to bump it higher
Before playing a highly leveled up 5 card hand
It's only supposed to destroy itself when way to less cards are scored.
Also the name of this joker just… feels extremely generic
Yes you can but scaling it would be way easier if you only play many cards
Easier? yes
Effective? No
Unless somehow you’re barely scraping by each blind by playing your strongest hand the whole time
Yeah also not happy with it. Not that creative but it was the only thing that I got.
That's the point of the joker. It should encourage playing more cards but shouldn't prohibit playing hc or pair.
You play more cards by avoiding playing a winning hand until you play your last hand
I mean I guess if you’re able to play non-winning 5 card hands then yes it would help
But that’s not very likely compared to pair or HC
Either way, the idea just doesn’t really feel like much when you can play 5 card hands aimlessly and still get something out of it
And that’s what makes this uninteresting
What about if this only counts for the first hand played?
Also there’s a huge flaw with this joker. It’s very likely to destroy itself if it appears in the shop before the boss blind. Theres barely any time to get it off and it’s probably not worth taking.
Where as getting it on small blind is significantly better
True wasn't thinking about that
what about this rebalance:
"This joker gains 0.1X mult
per hand in
played poker hand and
loses 1X mult at the end of round
[Self destructs if below 1X mult] - this might be implicit, like ramen
(Currently 1X mult)
Why did you do
so many newlines
like it's an ingame
joker description
like this?
tbh i keep doing that since i worked on a mod and had to be writing the descriptions kinda like this all the time
i should probably stop
also i find it more readable on mobile that way (i got kinda big letter sizes)
how are you supposed to lose