#1 hand left indicator
1 messages · Page 1 of 1 (latest)
Also my concept looks really off buut
The number would have like the same bounce animation as the soul spectral card thing
Not opposed to this actually if it’s made to fit the Balatro theming
No sound to it or anything
maybe just make the 1 shake like when a joker is ready to activate (dna, invis, etc etc)
Wouldn’t be noticeable enough
It should be noticeable enough to be seen within the corner of your eye
alternatively put the hand/discard count on the buttons
it should be right beside the play hand and discard
let me use paint to explain (no i shall not do pixel art (or drawing art))
and then she didnt
yup that makes sense
the only problem is moving up the rank but i do think itd be fine up there
Honestly whoever
d that was right I should’ve made it look like this
I’m ngl fuck you 🙏
It’s 5:00 am and I have my headphones in
😭
I should've made it clearer sorry
I put the spoiler thing in case but
clearly that didn't help
i was going to say this wouldn't be entirely necessary but
i have failed due to this multiple times
so that'd be a lie
yea fuck you
Not only is your suggestion a fix for just paying attention when you play the game, but you have made a "funny" loud sound joke
Sour sally over here damn bro
It’s quality of life it’s not going to kill your entire family
I just don't really care and if anything would want this to be an optional thing or very minor
Its QoL so ofc I'm not gonna say no- but games with a similar mechanic can tend to make it a lil intrusive
Make in an accessibility option
Yeah
I can see why this should be an accessibility option honestly
would make sense for it to be on by default for new players?
Yup, it definitely would
Most QoL that don't divulge info you don't already have should be autoenabled
( stake stickers is a good example of a QoL that should be off by default IMO)
idk too distracting (probably just me)
posting jumpscare audio is ruder
oh sorry i didn't have audio in