I was thinking about a voucher that would change the probability of obtaining effects on both cards and jokers that the wheel and aura provide.
In case you didn't know, it's more likely to obtain a foil than a polychrome when these consumables are activated. Specifically, the probabilities are: 50% foil, 35% holographic, and 15% polychrome.
What this voucher would do is balance all effects to the same probability, i.e., 33% each. Its voucher evolution could be that the wheel and aura can now apply negative effects to jokers, and each effect now has a 25% chance to appear on cards.
Imagine. Negative effects on cards—that would be really cool for high-hand builds that use steel cards, or having a 6, 7, 8... hand sizes
= repost