#Colour Sample

1 messages · Page 1 of 1 (latest)

mossy geyser
#

+4 Chips for each [suit] card in your full deck
-# (Currently +52 Chips)

-# -Adjusted Chips given per [suit] card from +3 to +4

flint vector
#

does it change?

mossy geyser
#

yeah, it's a joker that encourages building around a specific suit

#

probably uncommon from that + max at 52 deck size being 156 chips

#

wait no this was probably about the specific suit

#

uhhh i built it with the thought of it being only a certain suit. unchanging

#

so if you roll it and it gives you a diamond condition. unless you can find another one it's leading you to diamonds

flint vector
#

tbh i like it

winged star
#

It could be really good with flushes

winged star
#

What effect could this have with wildcards?

mossy geyser
#

not gonna lie i completely forgot about wildcards. um

#

i mean if it works with other suit-specific jokers then. why not, wildcards can apply too

#

there's a terrifying synergy with smeared joker in there somewhere

sour goblet
#

i was going to say that maybe wild cards could give more chips than normal but it feels a little weird

mossy geyser
#

possibly

#

hm. thinking about it and i'm unsure what effect invis would have on this

#

colour sample would be a random yet fixed card so. if it's copied like that would it be the same suit or a different one. hm

mortal folio
#

This feels like Castle but lamer

mossy geyser
#

it is a similar joker, yeah

mortal folio
#

Idk if it's specifically the fact it gains 3, or is based off a random suit- but i look at it- and go "why wouldnt i just use castle? Would probably be more fun"

mossy geyser
#

fair enough, different playstyles and all that

junior folio
#

It should be +4 chips or more in my opinion, it is outclassed by castle.

faint cobalt
mossy geyser
#

so either a 52 max of 208 or 260. probably 260, a bit better than stuntman but you Really have to work for it?

faint cobalt
#

I think realistically it’s just gonna be blue joker 2.0 where you take it and benefit from upfront chips without playing too heavily into it

mossy geyser
#

mhm

faint cobalt
mossy geyser
#

that's a fun one

#

alright, i could adjust its chips to 4 then. Maybe 5 if that would be found to work better

mossy geyser
flint vector
#

I like the idea of a joker that only rolls its random suit the first time it's generated, perhaps even it's sprite color

mossy geyser
#

yeah i was thinking something like that

#

specific suits would probably make it more beneficial in the late game if you're already doing deck fixing, random suit would be best to be found in the early game

flint vector
#

I don't see a difference between randomly rolling the color when it's generated, and having four separate Jokers, except that it'll appear four times as often as any other Joker in its rarity if it's four separate Jokers

mossy geyser
# mossy geyser yeah i was thinking something like that

for the sprite i mean. not sure if i could've mentioned it in the main message but i imagine it's like one of those paint swatches. big wall of a colour, little white section at the bottom that's probably where the joker text is and maybe even a little hex code too

mossy geyser
#

i'm not the most expertised on joker balance so i'm just not too sure on this kinda stuff lol

merry spear
#

Until the rework of course

merry spear
#

My issue is when it changes suits

#

Because it has to change suits

#

Because it's a cool synergy with wild cards

#

What's 16 x 52

#

Wowee 832 chips

#

And of course, you can add more easily

#

I like it