#Insurance Policy

1 messages · Page 1 of 1 (latest)

bold sandal
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Every time you finish a blind and gain exactly $1 Interest from the Payout, gain X0.5 Mult. (currently X1 Mult)

(I'm not sure the perfect number for balancing this? X1 feels fine due to how difficult that is to pull off without causing econ problems, but it may be too high. Maybe 0.5X is balanced?)

granite marten
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I like the idea but isn't this like very difficult to pull of? Like in later stakes on small blind but are there any other options? I can't think of more.

bold sandal
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It's similar to Vagabond, imo it's really build dependant. If you know XMult wins the game, you wouldn't mind tanking your econ for this

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It's a finicky Minigame where you basically convert a lack of econ into XMult

copper crest
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X mult Is too strong imo

granite marten
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Did I get something wrong? The payout needs to be exactly 1$ not more or less?

copper crest
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Like this is kinda all you need to win

bold sandal
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Yes that's the case

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I think 0.5X is better

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Puts it on par with throwback, as it functions slightly similarly without screwing over the scaling jokers

granite marten
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But aren't you gaining also money for the payout from defeating the blind itself?

bold sandal
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Good spot, changed it to Interest

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I mean this allows Golden and Cloud 9, but you still get screwed over when you have Rebate and Gold Cards

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Also this becomes outright impossible with certain vouchers or eternal econ

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And rentals may actually help offset

coral crescent
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So you have to have 5-10 $ when you beat a blind, unless you're on green deck or have to the moon, then you can't get it. This feels like vagamadness

stuck helm
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Not working on Green Deck isn't great, but Seed Money and Money Tree are the same I think

coral crescent
bold sandal
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Plenty of Jokers/Vouchers already don't work as mentioned.

Imo for Green Deck, all unrelated things shouldn't even have the chance to show up. Like how Lucky Cat works