#Buff Hit The Road Jack

1 messages · Page 1 of 1 (latest)

still maple
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So, I did a bit of math, and I have determined that Hit The Road Jack definitely needs a buff.

With a completely un-fixed deck, the absolute maximum XMult HTRJ could reach is 3X. This sounds like it makes sense, because most Uncommon Jokers have a basic 3XMult if you can fulfill their condition- but when you think about how hard it is to set this up, suddenly, things become a bit less, uh, good. Discards are typically used to dig through decks, and since there are only four jacks per deck (excluding erratic), you're more than likely to have already used all of your Discards before even seeing more than one Jack- unless you use your Hands to dig, which is a risky play for not much reward. The chance of drawing a Jack in an unfixed deck is 4/52, or 1/13, which isn't worth it.

What about a fixed deck, though? Assuming you want to make a Jack-Based build, much of your deck will be changed using Hanged Men and Deaths. Typically, I reach ante 8 on most of my runs where I actively try to shrink my deck with about 40 to 48 cards. Assuming the number of Jacks in the deck has doubled, the chance of each individual card drawn being a Jack is 1/5 to 1/6. Much better, but still not great, since the maximum XMult if you manage to draw every Jack is 5X- but again, the chance of drawing every Jack and being able to discard them is still low, even if you use some hands.

Therefore, I propose Hit The Road Jack should get a buff of some kind. Raising the gain from 0.5XMult to 0.75X or even straight up 1.0X would suddenly make this Joker go from practically useless to situationally powerful and something worth potentially building a deck around.

This came to me when I was watching a Roffle Lite video about the all-10-of-Spades Erratic Deck. He turned the whole thing into Jacks, and had five discards, and briefly got a Hit The Road Jack, but sold it in favor of a Hanging Chad.

TLDR Hit the Road Jack is too difficult to use for too little reward, so buff it to 0.75X or 1X.

austere nest
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holy

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mucho texto

still maple
austere nest
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whats the tldr here

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just buffing the numbers?

still maple
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TLDR Hit the Road Jack is too difficult to use for too little reward, so buff it from 0.5X to 0.75X or 1X

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If anyone has any alternative buff ideas, I'd like to hear them!

low sierra
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Imma wait for the blue stake change

austere nest
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true

still maple
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Well we do know for almost certain that it won't be taking away a Discard

still maple
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No...?

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Huh?

azure violet
void tendon
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I am in favour of a buff for this joker

signal quail
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My idea is to make the mult gained per jack smaller (like x0.1) but have the scaling be permanent (sort of like an Xmult version of castle)

crystal vapor
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i think this joker is fine

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specially with how blue stake will be nerfed soon

fast dust
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Not necessarily nerfwd

flint cloak
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another popular idea is making it work like campfire

fast dust
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How would that work? You can't sell jacks

flat crater
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resets on boss defeated

fast dust
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Ohhh that makes more sense

thin current
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Even after blue stake rework, I doubt this joker will be much better

crystal vapor
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it doesn't take much deckfixing for it to consistently get to 3x

vital wyvern
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At some point all jokers "aren't worth it" with an unfixed deck

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HTR is fine enough with minimal deckfixing, a buff to value would easily cause it to break IMO.

Even at earning 0.75x per, for example, would cause the base 4 in deck to go from 3x to 4x- which doesn't sound like a big deal until you reintroduce deckfixing. This would become far and away a must take in any ante 8 run- assuming you find it like pre-ante 6- which is a big issue.

That isnt even mentioning the proposition of 1x per Jack which is just outright a no from me- that is ludicrously strong compared to any Xmult scaler, even the temporary/resettable ones

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Though honestly- I don't think it needs a buff at all realistically

crystal vapor
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making it work like campfire would make it's ceiling ridiculous and also eliminate it's weakness to bosses

vital wyvern
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Idk i just can't get behind a value buff for this

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Its definitely already a competitive Xmult option

flint cloak
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and it works for preparing for next ante scaling rather than preparing for boss fight

crystal vapor
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that wouldn't be too different from just resetting every round