77 Jokers. A 3-month vanilla-friendly solo project aiming to make Retriggers, card Suits, Ranks, and other vanilla mechanics fully realized.
#Trigger Happy
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TriggerHappy Current Jokers:
+2 (Uncommon): Scored Wild Cards give +2 Hand Size this round.
+4 (Common): -1 Discard. +4 Hand Size on Final Hand.
Ace in The Hole (Uncommon): Scored Aces gain a permanent X0.1 (Up to 10 times)
AK-47 (Uncommon): Retriggers scored 4's and 7's 3 times, destroying them.
**All for One **(Common): Scored Aces increase retriggers for the next High Card.
Badass Skeleton (Rare): Creates one Death Tarot card when destroying cards.
**Balrog **(Uncommon): Gains +4 Mult per Stone card scored. Resets upon selecting Small Blind.
**Beowulf **(Uncommon): Every 8th 10 scores X8
**Blackjack **(Common): Holding exactly $21 upon leaving shop creates a Temperance card
Blazing Umbra (Rare): Scored Spades stack X0.1 (Caps at X2.0) Diamonds score up to X2.0, consuming X0.1 stack
Blood Garden (Rare): Hearts held in hand stack X0.1 (Caps at X2.0) Clubs held in hand score up to X2.0, consuming 0.1X stack
Bonus Pay (Common): $1 per round. Increases with Bonus cards scored. Required cards scales with pay.
**Boomstick **(Common): Discarding Steel cards adds X1.5. Resets upon playing hand.
Brimstone (Rare): Scoring three 6s destroys all cards in hand and scores X6.
Cowboy Hat (Uncommon): Running out of discards takes $4 and gives +1 Discard
Crazy Eights (Common): Randomizes the Enhancements of scored 8's
**Cytokinesis **(Uncommon): Hands with Two Pair have a 1 in 4 chance to copy played cards
Deep Pockets (Common): +3 Consumable Slots
**Dementia **(Common): Skipping a blind has a 1 in 4 chance to... wait what did this do again?
Diamond Sword (Rare): Stacks up to 8 Enchantments with certain Planet cards. (See video demo for more)
**Fortune III **(Common): Stone cards have a 1 in 5 chance to gain Foil, Holographic, or Polychrome when scored.
Get To The Point (Uncommon): Reduces Hands to 1. Gains X1.5 Mult for each hand.
Go Fish (Common): Hands with Four of a Kind create a random Tag
**Grenade **(Common): Mult cards score X2 when scored, destroying them.
**Hitman **(Common): Every third hand, scoring a Face Card of (Random Suit) earns $5
House of Cards (Uncommon): Each Full House gains X0.5 Mult, not playing Full House has a 1 in 2 chance to reset.
**Jackpot **(Common): Rerolling has a 1 in 26 chance to earn $100
King Cerberus (Common): Playing a Flush of (Random Suit) creates a Wheel of Fortune
King Minos (Rare): Using Judgement creates a Negative tag
**Kingslayer **(Uncommon) X3 every 4th hand. Hands containing a King extend the window with +1 Hand.
Loves Me, Loves Me Not (Common): Alternates between doubling and nullifying chances each hand. (10 Uses)
Lucky Clover (Uncommon): Playing 3 Lucky cards removes enhancement and increases probability numerator and denominator by 1.
**Monk **(Rare): +0.5 Joker slots every Boss defeated. Sets money to $5 at end of round.
**Murasama **(Uncommon): -1 Hand Retriggers the first hand twice
**Pawn **(Common): Playing a Straight with a 2 creates The Fool
Planet Buster (Uncommon): Planet cards increase retriggers for their given hand. Resets at end of round.
Poison Vial (Uncommon): Adds +1 Mult to scored Queens, gain increases by +1 when a Queen is destroyed
Prideful Joker (Uncommon): Scored (Current Suit) cards are worth +8 Mult (Cycles S, H, C, D)
Quarterly Budget (Uncommon): Sets money to $X upon defeating the Boss Blind. Gains $5 per current Ante.
Real Knife (Common): Scored 9s turn to Glass Cards
**Reaper **(Uncommon): Every third hand, retrigger all cards in hand twice
**Rebellion **(Uncommon): Played Steel cards retrigger the card to the right
**Recursion **(Uncommon): Scoring X cards of X rank grants X Mult (Ex. 3 3s grants X3) (Includes retriggers)
Red Queen (Uncommon): Retriggers played Straights, +1 Retrigger this round per Blind Skipped
Sacrificial Offering (Rare): Destroying an Enhanced card 6 times creates a Soul Card
**Scratchers **(Common): Lucky cards retrigger 1-2 times, -$1 per trigger
**Sierpinski **(Common): 3's score +3 Chips, +3 for each hand containing Three of a Kind
Six Shooter (Uncommon): Scored 6s add X0.6 to the next hand drawn
Skipping Stone (Common): Skipping a Blind gives +2 Hands for the next Blind
Slothful Joker (Uncommon): When a hand is played, Stone cards held in hand add +1 Hand and are destroyed
**Snowball **(Uncommon): +32 Chips. Doubles every round. Destroyed upon exceeding 200% of Blind requirement.
**Solitaire **(Common): Scoring Ranks in sequential order gains +1 Mult.
Summoned Swords (Rare): Retriggers cards X times based on hand: Four of a Kind: 1 Three of a Kind: 2 Pair: 3 High Card: 4
Super Joker (Common): Playing three 10s in a hand creates a Strength Tarot card
Sword in The Stone (Common): Playing a Royal Flush adds a Glass Polychrome Red Seal card to the deck
The Jerker (Rare): Scoring a single Jack increases retriggers by 1. Resets at end of round.
The Scales (Common): Black cards add +5 Chips and -2 Mult. Red cards add -5 Chips and +2 Mult. (Currently 25 and 10)
Three Pointer (Common): Holding a 3 in the Final Hand adds a discard for the next round
Tribute to a Legend (Rare): Cashed Gold cards add 0.25X Mult. (Currently X1)
Unstoppable Force (Common): 4's gain +2 Mult for each scored 4 this round
**V1 **(Uncommon): Retriggers all played Seal cards twice
Visions of V (Common): 1 in 5 chance to self-destruct. Triggers 5s in hand. Every 5th 5 in hand creates a Negative card.
Warped Door (Commnon): Playing a hand with a 7 and a random rank creates an Ethereal tag.
Wo-Jack (Common): Played Jacks apply a Seal based on suit
**Yamato **(Rare): Played Glass cards retrigger cards held in hand (Excluding Retriggers)
Yin-Yang (Rare): Sell to create a counterpart to a vanilla Joker (Must have room)
There are also 9 Legendary Jokers. Can you find them all?
Some example images:
Diamond Sword demo
House of Cards demo
Unstoppable Force demo
jerker.mp4
The Scales demo
Honestly I really like the design of all these jokers ngl
I can see you put a lot of effort into designing the cards
Summoning Circle demo
Is this still being work on?
I didn't think anyone played this mod still
there's no new content but I could push out a patch for the latest lovely/steammodded