#Flavor Packet

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tame stratus
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Flavor Packet, Common
"+100 chips. Decreases by 25 per round you have leftover hands in."

Alchemy, Rare, only appears if you have steel.
"1/3 to turn steels held in hand into a gold card and give it a random edition at end of round."

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Flavor Packet Blurb - Not too much thought went into it's design; I originally had it at +80 / -20, but felt it's use-cases would drop off way too quickly.

Alchemy Blurb - Wanted name to be Alchemist, but felt we need more concepts as jokers, for cooler potential art. The power itself is meant to be counterproductive and hard to make work; like IRL alchemy turning lead to gold. Except here, it can payoff with a resource that's hard to get on playing cards.

primal estuary
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Lead to gold

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Steel to gold

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I really like alchemy blurb

near wren
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Flavor packet: A joker that burns your extra money for each hand left and that only gives 100 chips for it... Its just a worse Blue joker, and it descalates too fast, only 3 rounds for it being useless.

Alchemy rare: Mmm a joker that transforms steel into gold (despite the edition) its a joker I wouldnt pick even if it was negative on the ~60% of my runs

tame stratus
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I see the flavour packet stuff tho tbh

near wren
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I dont like the aplication of the joker but the Overall idea is really cool

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❤️

late timber
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i do not like when people put several suggestions in one message