#Fortune teller "rework"

25 messages · Page 1 of 1 (latest)

oak bobcat
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I know that there's nothing really wrong with fortune teller joker, but I'm just giving an idea that has the similar theme but more fun to use (maybe)

This joker gains +2 mult per tarot card used. Resets when using tarot card that was last used.

craggy blade
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The issue is that this joker scales even when it’s not with you. Meaning the reset will also occur when the player uses the previously used tarot when it’s not with them.

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Not a fan of that tbh. I think the current fortune teller is perfectly fine

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Strange but true: my last plasma deck gold stake win involved a highly scaled fortune teller

knotty lagoon
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Is it so bad it needs to be made twice as strong? nope
Could it use a small buff? gold_seal

craggy blade
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I don’t think it sucks. Maybe with the right jokers it could be something.

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Like cartomancer and vagabond

oak bobcat
craggy blade
knotty lagoon
craggy blade
knotty lagoon
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Fortune Teller is secretly worse than most other mult scalers cause it can be perishable, making it pointless

oak bobcat
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Huh, TIL other scaling jokers cannot be perishable

craggy blade
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The thing is that this one doesn’t always start at +0 Mult when you take it

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Throwback is met with the same fate

oak bobcat
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right, and I think that's unique on its own

sonic hamlet
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Fortune Teller is fine for a common

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Its downside, it scales naturally slower, leans into the upside of retroactiveness and making a decent pick at most times during a run

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Especially since most people tend to prefer Tarots to Planets in the mid game (ante 3-6)

knotty lagoon
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I think my main problem is as a common it doesn’t really function like one

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You gotta take it in some midpoint in the game and have a strong tarot generator to make it usable

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Most other commons work on their own pretty well, like it’s no t a bad thing we have an exception to it but it just feels a lil weak

craggy blade
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just get a buncha purple seals