#Terminus

1 messages · Page 1 of 1 (latest)

thorny shuttle
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A mod that strives to add more overpowered yet balanced content. Will add everything listed below in the future.

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Slightly bugged tho

wintry barn
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Terminus

This mod plans to add the following things into Balatro:
71 assorted miscellaneous jokers (done, not tested), with more ball-themed jokers if there is time (planned)
Linear A and Linear B glyph jokers (unfinished, can be found on github in Linear B’s case, waiting for rename, all below is unfinished), glyph color is red

Phoenician glyph jokers corresponding to certain boss blinds (unfinished), glyph color is yellow

Nordic glyph jokers based on their folklore and are less balanced than the others at the cost of negative effects, glyph color is green

Latin and Greek glyphs, which might be able to be used today and are also correspondent to Entropy’s boss blinds on the flipside
Mathematics glyphs
Each glyph level is more OP than the previous…

wintry barn
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revive

wintry barn
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revive

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revive

potent horizon
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revive 2

wintry barn
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revive 3

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revive 4

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revive5

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revive 6

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revive 7

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revive 8

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revive 9

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revive 10

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revive 11

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revive 12

gilded belfry
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revive 13

shy orchid
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revive 14

potent ravine
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revive 15

wintry barn
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revive 16

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revive 17

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revive 18

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revive 19

wintry barn
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revive 20'

potent ravine
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revive 9+10

wintry barn
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revive 22

wintry barn
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revive 23 (prime)

wintry barn
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revive 24

wintry barn
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revive 25

earnest hatch
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Smh revive spam

wintry barn
wind hawk
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what if instead of revive spamming you made the post more interesting and desirable so people played it

earnest hatch
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If someone enters here and sees a wall of "revive" messages

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I think they would be less likely to play it

wind hawk
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also 2 more minor suggestions
don't compare yourself to a dead mod; that alienates people who haven't heard of it and also can turn away people who are uninterested
un-nest your github files please, it should look like github/(a bunch of files) not github/terminus/(a bunch of files)

wintry barn
wintry barn
wind hawk
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helpful at making people know the mod is dead without it

wintry barn
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exactly

thorny shuttle
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Here's the thing: this post here isn't where we do usual conversations

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Also, updated description

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@wind hawk

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Unnesting github will be done after releasing v3.0.0

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Things will become large, but the mod won't update its source files for a while since some untested versions are at the brink of being considered lost media

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Disbanding the server wuld be REALLY undesirable

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Or possibly I could roll in updates by anciency

wintry barn
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revie26

potent ravine
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ngl I would definitely redirect some traffic from the mod server to here though, such as sneak-peek assets, Joker Updates, version releases, etc.

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it would replace the need for revive messages, along with actually showing some of the stuff this mod adds.

thorny shuttle
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@wintry barn We are doing this thing here

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First, the Celestial Jokers

wintry barn
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k

thorny shuttle
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These Jokers are strong

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For example,

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Teresa is objectively better than Perkeo

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When you use a nonNegative consumable, it produces a Negative copy of it

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It's rated AM Legendary, instead of normal Legendary, for a reason

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Meanwhile Alpha is worse

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Unless you have a Glass build it's good at helping your probabilities

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Also Alpha destroys Cavendish-- @wintry barn does this warrant a downgrade?

wintry barn
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explain what aplha does (not for me but for others)

thorny shuttle
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Here's the info for Alpha alone

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Zeroid is a Rare Joker that sets probabilities to 0

wintry barn
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so therye a bad combo

thorny shuttle
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Alpha's unsynergies:

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  • Banana will always die
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  • Glass Cards will always break
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But

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It's good when paired with bloodstone

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Often probabilities lower than 1/2 mean Alpha > OA6

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Also, lucky card synergy and Zeroid synergy despite debuffing the latter

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Some astronomically low chances might also work if they're modifiable

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It also removes the need for ://SEED

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Since alll probabilities are already rigged

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So should I change it to AM Legendary from AM Exotic?

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@wintry barn

wintry barn
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back

wintry barn
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entropy has those dice that completely revamp probabilitys

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and there only rare ish

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so

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i think it is good at am legendary

thorny shuttle
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Well, it has the X5 CM for Lucky Card scoring, so it should be AM Legendary

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Slabdrill also needs to be nerfed

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D1: Uncommon, grants Alpha's first effect once a round

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So yeah, when even an uncommon boasts your effect you better not be AM Exotic

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Also @wintry barn here is Slabdrill itself

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If Alpha is AM Legendary but Slabdrill is AM Exotic...

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Then I really have nothing to say about the chance of Slabdrill appearing from a Soul Essence.

wintry barn
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honestly just because of the 'fun' aspect of it

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staying as a rare yet fun joker

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is good

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so its effect isnt overused

thorny shuttle
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So, does it mean that it's like this:

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There's a 11% chance that the other nine Celestials spawn from a random The Soul DX or something

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And there's a 1% chance that Slabdrill spawns?

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Or should I change it to 10% each and lower it to AM Legendary?

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@wintry barn

wintry barn
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oh yeah then

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i did not know it was that rare

thorny shuttle
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AM Exotic's rarity is between Legendary and Exotic

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Well it's downgraded to AM Legendary

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But there's the problem of it trumping Teresa in some aspects

thorny shuttle
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@wintry barn ?

wintry barn
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herw

thorny shuttle
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Is the forum you talked about here?

wintry barn
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here*

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yea

thorny shuttle
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More interesting effects arrive

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@wintry barn In the lore this is the "competitor" of Quick Fqt Cash

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Even MOAR Converters...

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This might be hard to understand

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Do you think it needs simplification?

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@wintry barn

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Added the random effect

wintry barn
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Zetta == Jokers I had ideas for back when POLTERWORX was alive
Exa == lost media Terminus
Peta == 0.2.1
Tera == 0.4.0
The 0.3.0, 0.5.0, 0.6.1, 1.0.0 updates were all patches that did not deserve their respective versioning

earnest hatch
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See? No reviving needed

wintry barn
potent ravine
wintry barn
thorny shuttle
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Honestly

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No real exact need to add SAJ's until I finish coding these ones

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I need to do them faster or else many jokers are exclusive to the idea document

wintry barn
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yea makes sense

wintry barn
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new art

wintry barn
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.

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leme gt sum stuff

thorny shuttle
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The celestials currently are as so:

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  • Teresa, Celestial of Reality
  • Effarig, Celestial of Ancient Relics
  • The Nameless Ones, Celestial of Time
  • V, Celestial of Achievements
  • Ra, Celestial of Memories
  • Lai’tela, Celestial of Dimensions
  • Pelle, Celestial of Antimatter
  • Glitch, Celestial of Programming
  • Alpha, Celestial of Darkness
  • Slabdrill, Celestial of Celestials
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@wintry barn

wintry barn
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k

thorny shuttle
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Also, we might add in this:

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  • J i m b o, C e l e s t i a l o f B a l a t r o
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@wintry barn Does this seem right

wintry barn
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yeah i like the jimbo idea

thorny shuttle
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This means that we have 11 types of Planet Packs

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Not counting “Jumbo” and “Mega”

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So here are the ideas:

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  • Teresa’s Celestial Cards are their Container Upgrades and Reality, which offer scaling buffs
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  • Effarig’s Celestial Cards are their Shop and Reality, which also offer pretty nice boosts
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  • Nameless Ones’ Celestial Cards are variants of the Black Hole and storing real time, which are tied to the current time
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  • V’s Celestial Cards are achievements which can only be used after certain goals are met
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  • Ra’s Celestial Cards are nostalgic regular cards
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  • Lai’tela’s Celestial Cards are interesting and dimensional for sure
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  • Pelle’s Celestial Cards debuff the game for small, scaling buffs over time
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  • Glitch’s Celestial Cards are their challenges, and are upgraded Code Cards?
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  • Alpha’s Celestial Cards are very great but expensive for sure
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  • Slabdrill offers Celestials at the cost of appearing only with a 1 in 999 chance for every pack.
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  • Jimbo…
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Oh, Jimbo.

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This guy won’t offer much…

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But

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@wintry barn

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what do you think this simplistic joker can offer?

wintry barn
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give it a hidden op effectn that isnt stated

thorny shuttle
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Yes, since

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the only nonsimplicit jokers are the ones that aren’t stated

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Here are Teresa’s rewards in her own game

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@wintry barn

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So creating those cards from it,

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We have

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  • these upgrades
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  • Teresa’s Perks
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And also note how Perkeo can make Perks if you have them in slot XD

thorny shuttle
sand bone
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gang

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this mod seems neato

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i could do spriting

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i already made a mod
(its called fallout)
and also playtested ortalab, polterworx, and im in the middle of trying out ascensio

thorny shuttle
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@sand bone I’ll DM u it

thorny shuttle
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If I could even implement crossmod, the "Joker" Joker series in Cryptposting could be Celestial Cards under Jimbo

thorny shuttle
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@wintry barn

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New Planet Pack art!

wintry barn
thorny shuttle
# thorny shuttle
poll_question_text

Do you want development to continue on Joker Forge?

victor_answer_votes

4

total_votes

6

victor_answer_id

2

victor_answer_text

Yes until I can find a dev to teach me otherwise

victor_answer_emoji_id

1185786369008742440

victor_answer_emoji_name

planet_x

thorny shuttle
wintry barn
thorny shuttle
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@wintry barn Here

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So first, Glitch's Celestial Cards are upgraded versions of Cryptid consumables

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They offer a more powerful effect, at the cost of the packs being triple the price of an average pack

thorny shuttle
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@wintry barn

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Currently done Glitch's Celestial Cards:

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  • std::gateway - Using this consumable has a 0.3% * [# of Glitch's Celestial Cards] chance to create Glitch, Celestial of Programming.
  • std::negedge - Create 5 Meteor Tags, +1 Ante
  • std::api - Destroy up to 3 selected cards, enhance that amount of random cards into Cards of Programming
  • std::flag - Destroy a random Joker for $25
  • std::unicode - Create a Negative Joker for every 1 Ante passed, and a Code Point for every 8 Antes passed
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  • The three glitch.planets:
    • std::KE4273 - Upgrades High Card, Three of a Kind, Full House and Five of a Kind
    • std::PL7632 - Upgrades Pair, Straight, Four of a Kind and Flush House
    • std::ER9076 - Upgrades Two Pair, Flush, Straight Flush and Flush Five
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  • std::system - Mutable 1 in 5 chance to create 9 random Negative Planets
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  • std::posedge - Create 5 Charm Tags, +1 Ante
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  • std::database - Create 3 random Negative consumables and 3 Standard Tags, +1 Ante
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  • std::copy - Convert all cards into the same rank and suit and a random enhancement and edition, +1 Ante
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@wintry barn

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Is this a bit too unbalanced?

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Note: packs cost $8/$10/$12 not $4/$6/$8

thorny shuttle
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Anyone?

wintry barn
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from turnabout theroy
Okay here's an update
Glitch has some brand new content which pertains to playing Jokers
First, Super Joker, which might look like a Mortal Exponentia?

This Joker gives ++4 Mult when a Joker is scored

sand bone
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++4 mult

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daaaaa hell is that???

thorny shuttle
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Well, there's this thing

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++4 means scaling +4 mult

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Bob's been recently confused about scalign xmult, so we use a second symbol to represent scaling

thorny shuttle
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New scaling stuff

mental nest
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Is this still being worked on?

wintry barn
mental nest
wintry barn
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@thorny shuttle

mental nest
wintry barn
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before gta6 is crazy

thorny shuttle
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Well, first

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Playing a Joker is extremely unbalatro

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But I will say that this will be implemented

mental nest